diff options
author | Mark Mueller <[email protected]> | 2014-01-20 19:08:54 -0800 |
---|---|---|
committer | Mark Mueller <[email protected]> | 2014-01-27 14:30:50 -0800 |
commit | 50a01d2acafb2a937e62b24258e2e777c0cd1489 (patch) | |
tree | d1dfcc6ca5a577dac6a9ab7d2235434ecdb7d3ce /src/mesa/swrast | |
parent | ef145ba4ded6aafb28e3bda02fb348e6b8bff12a (diff) |
mesa: Change many Type A MESA_FORMATs to meet naming standard
Update comments. Conversion of the following Type A formats:
s/MESA_FORMAT_RGB888\b/MESA_FORMAT_BGR_UNORM8/g
s/MESA_FORMAT_BGR888\b/MESA_FORMAT_RGB_UNORM8/g
s/MESA_FORMAT_A8\b/MESA_FORMAT_A_UNORM8/g
s/MESA_FORMAT_A16\b/MESA_FORMAT_A_UNORM16/g
s/MESA_FORMAT_L8\b/MESA_FORMAT_L_UNORM8/g
s/MESA_FORMAT_L16\b/MESA_FORMAT_L_UNORM16/g
s/MESA_FORMAT_I8\b/MESA_FORMAT_I_UNORM8/g
s/MESA_FORMAT_I16\b/MESA_FORMAT_I_UNORM16/g
s/MESA_FORMAT_R8\b/MESA_FORMAT_R_UNORM8/g
s/MESA_FORMAT_R16\b/MESA_FORMAT_R_UNORM16/g
s/MESA_FORMAT_Z16\b/MESA_FORMAT_Z_UNORM16/g
s/MESA_FORMAT_Z32\b/MESA_FORMAT_Z_UNORM32/g
s/MESA_FORMAT_S8\b/MESA_FORMAT_S_UINT8/g
s/MESA_FORMAT_SRGB8\b/MESA_FORMAT_BGR_SRGB8/g
s/MESA_FORMAT_RGBA_16\b/MESA_FORMAT_RGBA_UNORM16/g
s/MESA_FORMAT_SL8\b/MESA_FORMAT_L_SRGB8/g
s/MESA_FORMAT_Z32_FLOAT\b/MESA_FORMAT_Z_FLOAT32/g
s/MESA_FORMAT_XBGR16161616_UNORM\b/MESA_FORMAT_RGBX_UNORM16/g
s/MESA_FORMAT_XBGR16161616_SNORM\b/MESA_FORMAT_RGBX_SNORM16/g
s/MESA_FORMAT_XBGR16161616_FLOAT\b/MESA_FORMAT_RGBX_FLOAT16/g
s/MESA_FORMAT_XBGR16161616_UINT\b/MESA_FORMAT_RGBX_UINT16/g
s/MESA_FORMAT_XBGR16161616_SINT\b/MESA_FORMAT_RGBX_SINT16/g
s/MESA_FORMAT_XBGR32323232_FLOAT\b/MESA_FORMAT_RGBX_FLOAT32/g
s/MESA_FORMAT_XBGR32323232_UINT\b/MESA_FORMAT_RGBX_UINT32/g
s/MESA_FORMAT_XBGR32323232_SINT\b/MESA_FORMAT_RGBX_SINT32/g
s/MESA_FORMAT_XBGR8888_UINT\b/MESA_FORMAT_RGBX_UINT8/g
s/MESA_FORMAT_XBGR8888_SINT\b/MESA_FORMAT_RGBX_SINT8/g
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_blit.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_depth.c | 16 | ||||
-rw-r--r-- | src/mesa/swrast/s_renderbuffer.c | 8 | ||||
-rw-r--r-- | src/mesa/swrast/s_stencil.c | 4 | ||||
-rw-r--r-- | src/mesa/swrast/s_texfetch.c | 54 | ||||
-rw-r--r-- | src/mesa/swrast/s_texfetch_tmp.h | 28 | ||||
-rw-r--r-- | src/mesa/swrast/s_texfilter.c | 8 | ||||
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 24 |
8 files changed, 72 insertions, 72 deletions
diff --git a/src/mesa/swrast/s_blit.c b/src/mesa/swrast/s_blit.c index dc9c87cce77..aadcd959109 100644 --- a/src/mesa/swrast/s_blit.c +++ b/src/mesa/swrast/s_blit.c @@ -166,7 +166,7 @@ blit_nearest(struct gl_context *ctx, * using the core helpers for pack/unpack, we avoid needing to handle * masking for things like DEPTH copies of Z24S8. */ - if (readRb->Format == MESA_FORMAT_Z32_FLOAT || + if (readRb->Format == MESA_FORMAT_Z_FLOAT32 || readRb->Format == MESA_FORMAT_Z32_FLOAT_X24S8) { mode = UNPACK_Z_FLOAT; } else { diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 7f3c76de40a..b00b949abb2 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -217,7 +217,7 @@ get_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb, const GLubyte *map = _swrast_pixel_address(rb, 0, 0); GLuint i; - if (rb->Format == MESA_FORMAT_Z32) { + if (rb->Format == MESA_FORMAT_Z_UNORM32) { const GLint rowStride = srb->RowStride; for (i = 0; i < count; i++) { if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { @@ -252,7 +252,7 @@ put_z32_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLubyte *map = _swrast_pixel_address(rb, 0, 0); GLuint i; - if (rb->Format == MESA_FORMAT_Z32) { + if (rb->Format == MESA_FORMAT_Z_UNORM32) { const GLint rowStride = srb->RowStride; for (i = 0; i < count; i++) { if (mask[i] && x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { @@ -300,12 +300,12 @@ _swrast_depth_test_span(struct gl_context *ctx, SWspan *span) else zStart = _swrast_pixel_address(rb, span->x, span->y); - if (rb->Format == MESA_FORMAT_Z16 && !(span->arrayMask & SPAN_XY)) { + if (rb->Format == MESA_FORMAT_Z_UNORM16 && !(span->arrayMask & SPAN_XY)) { /* directly read/write row of 16-bit Z values */ zBufferVals = zStart; ztest16 = GL_TRUE; } - else if (rb->Format == MESA_FORMAT_Z32 && !(span->arrayMask & SPAN_XY)) { + else if (rb->Format == MESA_FORMAT_Z_UNORM32 && !(span->arrayMask & SPAN_XY)) { /* directly read/write row of 32-bit Z values */ zBufferVals = zStart; } @@ -439,7 +439,7 @@ _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span ) else zStart = _swrast_pixel_address(rb, span->x, span->y); - if (rb->Format == MESA_FORMAT_Z32 && !(span->arrayMask & SPAN_XY)) { + if (rb->Format == MESA_FORMAT_Z_UNORM32 && !(span->arrayMask & SPAN_XY)) { /* directly access 32-bit values in the depth buffer */ zBufferVals = (const GLuint *) zStart; } @@ -567,7 +567,7 @@ _swrast_clear_depth_buffer(struct gl_context *ctx) } switch (rb->Format) { - case MESA_FORMAT_Z16: + case MESA_FORMAT_Z_UNORM16: { GLfloat clear = (GLfloat) ctx->Depth.Clear; GLushort clearVal = 0; @@ -587,8 +587,8 @@ _swrast_clear_depth_buffer(struct gl_context *ctx) } } break; - case MESA_FORMAT_Z32: - case MESA_FORMAT_Z32_FLOAT: + case MESA_FORMAT_Z_UNORM32: + case MESA_FORMAT_Z_FLOAT32: { GLfloat clear = (GLfloat) ctx->Depth.Clear; GLuint clearVal = 0; diff --git a/src/mesa/swrast/s_renderbuffer.c b/src/mesa/swrast/s_renderbuffer.c index 28c1eb07be9..8638ea4a9d2 100644 --- a/src/mesa/swrast/s_renderbuffer.c +++ b/src/mesa/swrast/s_renderbuffer.c @@ -69,7 +69,7 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->Format = MESA_FORMAT_RGB888; + rb->Format = MESA_FORMAT_BGR_UNORM8; break; case GL_RGBA: case GL_RGBA2: @@ -95,17 +95,17 @@ soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX4_EXT: case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: - rb->Format = MESA_FORMAT_S8; + rb->Format = MESA_FORMAT_S_UINT8; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: - rb->Format = MESA_FORMAT_Z16; + rb->Format = MESA_FORMAT_Z_UNORM16; break; case GL_DEPTH_COMPONENT24: rb->Format = MESA_FORMAT_X8_Z24; break; case GL_DEPTH_COMPONENT32: - rb->Format = MESA_FORMAT_Z32; + rb->Format = MESA_FORMAT_Z_UNORM32; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index 27f11583138..8b30469ad32 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -300,7 +300,7 @@ get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb, const GLubyte *map = _swrast_pixel_address(rb, 0, 0); GLuint i; - if (rb->Format == MESA_FORMAT_S8) { + if (rb->Format == MESA_FORMAT_S_UINT8) { const GLint rowStride = srb->RowStride; for (i = 0; i < count; i++) { if (x[i] >= 0 && y[i] >= 0 && x[i] < w && y[i] < h) { @@ -587,7 +587,7 @@ _swrast_clear_stencil_buffer(struct gl_context *ctx) } switch (rb->Format) { - case MESA_FORMAT_S8: + case MESA_FORMAT_S_UINT8: { GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff; GLubyte mask = (~writeMask) & 0xff; diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c index 7a5ff447c34..c481f6bdcab 100644 --- a/src/mesa/swrast/s_texfetch.c +++ b/src/mesa/swrast/s_texfetch.c @@ -197,13 +197,13 @@ texfetch_funcs[] = fetch_texel_3d_f_xrgb8888_rev }, { - MESA_FORMAT_RGB888, + MESA_FORMAT_BGR_UNORM8, fetch_texel_1d_f_rgb888, fetch_texel_2d_f_rgb888, fetch_texel_3d_f_rgb888 }, { - MESA_FORMAT_BGR888, + MESA_FORMAT_RGB_UNORM8, fetch_texel_1d_f_bgr888, fetch_texel_2d_f_bgr888, fetch_texel_3d_f_bgr888 @@ -287,37 +287,37 @@ texfetch_funcs[] = fetch_texel_3d_f_rgb332 }, { - MESA_FORMAT_A8, + MESA_FORMAT_A_UNORM8, fetch_texel_1d_f_a8, fetch_texel_2d_f_a8, fetch_texel_3d_f_a8 }, { - MESA_FORMAT_A16, + MESA_FORMAT_A_UNORM16, fetch_texel_1d_f_a16, fetch_texel_2d_f_a16, fetch_texel_3d_f_a16 }, { - MESA_FORMAT_L8, + MESA_FORMAT_L_UNORM8, fetch_texel_1d_f_l8, fetch_texel_2d_f_l8, fetch_texel_3d_f_l8 }, { - MESA_FORMAT_L16, + MESA_FORMAT_L_UNORM16, fetch_texel_1d_f_l16, fetch_texel_2d_f_l16, fetch_texel_3d_f_l16 }, { - MESA_FORMAT_I8, + MESA_FORMAT_I_UNORM8, fetch_texel_1d_f_i8, fetch_texel_2d_f_i8, fetch_texel_3d_f_i8 }, { - MESA_FORMAT_I16, + MESA_FORMAT_I_UNORM16, fetch_texel_1d_f_i16, fetch_texel_2d_f_i16, fetch_texel_3d_f_i16 @@ -335,7 +335,7 @@ texfetch_funcs[] = fetch_texel_3d_f_ycbcr_rev }, { - MESA_FORMAT_R8, + MESA_FORMAT_R_UNORM8, fetch_texel_1d_f_r8, fetch_texel_2d_f_r8, fetch_texel_3d_f_r8 @@ -353,7 +353,7 @@ texfetch_funcs[] = fetch_texel_3d_f_rg88 }, { - MESA_FORMAT_R16, + MESA_FORMAT_R_UNORM16, fetch_texel_1d_f_r16, fetch_texel_2d_f_r16, fetch_texel_3d_f_r16 @@ -389,7 +389,7 @@ texfetch_funcs[] = fetch_texel_3d_f_s8_z24 }, { - MESA_FORMAT_Z16, + MESA_FORMAT_Z_UNORM16, fetch_texel_1d_f_z16, fetch_texel_2d_f_z16, fetch_texel_3d_f_z16 @@ -407,19 +407,19 @@ texfetch_funcs[] = fetch_texel_3d_f_z24_s8 }, { - MESA_FORMAT_Z32, + MESA_FORMAT_Z_UNORM32, fetch_texel_1d_f_z32, fetch_texel_2d_f_z32, fetch_texel_3d_f_z32 }, { - MESA_FORMAT_S8, + MESA_FORMAT_S_UINT8, NULL, NULL, NULL }, { - MESA_FORMAT_SRGB8, + MESA_FORMAT_BGR_SRGB8, fetch_texel_1d_srgb8, fetch_texel_2d_srgb8, fetch_texel_3d_srgb8 @@ -437,7 +437,7 @@ texfetch_funcs[] = fetch_texel_3d_sargb8 }, { - MESA_FORMAT_SL8, + MESA_FORMAT_L_SRGB8, fetch_texel_1d_sl8, fetch_texel_2d_sl8, fetch_texel_3d_sl8 @@ -993,7 +993,7 @@ texfetch_funcs[] = fetch_texel_3d_signed_rgba_16 }, { - MESA_FORMAT_RGBA_16, + MESA_FORMAT_RGBA_UNORM16, fetch_texel_1d_rgba_16, fetch_texel_2d_rgba_16, fetch_texel_3d_rgba_16 @@ -1173,7 +1173,7 @@ texfetch_funcs[] = fetch_texel_3d_r11_g11_b10f }, { - MESA_FORMAT_Z32_FLOAT, + MESA_FORMAT_Z_FLOAT32, fetch_texel_1d_f_r_f32, /* Reuse the R32F functions. */ fetch_texel_2d_f_r_f32, fetch_texel_3d_f_r_f32 @@ -1221,13 +1221,13 @@ texfetch_funcs[] = NULL }, { - MESA_FORMAT_XBGR8888_UINT, + MESA_FORMAT_RGBX_UINT8, NULL, NULL, NULL }, { - MESA_FORMAT_XBGR8888_SINT, + MESA_FORMAT_RGBX_SINT8, NULL, NULL, NULL @@ -1239,49 +1239,49 @@ texfetch_funcs[] = NULL }, { - MESA_FORMAT_XBGR16161616_UNORM, + MESA_FORMAT_RGBX_UNORM16, fetch_texel_1d_xbgr16161616_unorm, fetch_texel_2d_xbgr16161616_unorm, fetch_texel_3d_xbgr16161616_unorm }, { - MESA_FORMAT_XBGR16161616_SNORM, + MESA_FORMAT_RGBX_SNORM16, NULL, NULL, NULL }, { - MESA_FORMAT_XBGR16161616_FLOAT, + MESA_FORMAT_RGBX_FLOAT16, fetch_texel_1d_xbgr16161616_float, fetch_texel_2d_xbgr16161616_float, fetch_texel_3d_xbgr16161616_float }, { - MESA_FORMAT_XBGR16161616_UINT, + MESA_FORMAT_RGBX_UINT16, NULL, NULL, NULL }, { - MESA_FORMAT_XBGR16161616_SINT, + MESA_FORMAT_RGBX_SINT16, NULL, NULL, NULL }, { - MESA_FORMAT_XBGR32323232_FLOAT, + MESA_FORMAT_RGBX_FLOAT32, fetch_texel_1d_xbgr32323232_float, fetch_texel_2d_xbgr32323232_float, fetch_texel_3d_xbgr32323232_float }, { - MESA_FORMAT_XBGR32323232_UINT, + MESA_FORMAT_RGBX_UINT32, NULL, NULL, NULL }, { - MESA_FORMAT_XBGR32323232_SINT, + MESA_FORMAT_RGBX_SINT32, NULL, NULL, NULL diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index c5171ecd1ee..30fe1b8df09 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -69,7 +69,7 @@ #endif -/* MESA_FORMAT_Z32 ***********************************************************/ +/* MESA_FORMAT_Z_UNORM32 ***********************************************************/ /* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture, * returning 1 GLfloat. @@ -83,7 +83,7 @@ static void FETCH(f_z32)( const struct swrast_texture_image *texImage, } -/* MESA_FORMAT_Z16 ***********************************************************/ +/* MESA_FORMAT_Z_UNORM16 ***********************************************************/ /* Fetch depth texel from 1D, 2D or 3D 16-bit depth texture, * returning 1 GLfloat. @@ -518,7 +518,7 @@ static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_RGB888 ********************************************************/ +/* MESA_FORMAT_BGR_UNORM8 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage, @@ -534,7 +534,7 @@ static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_BGR888 ********************************************************/ +/* MESA_FORMAT_RGB_UNORM8 ********************************************************/ /* Fetch texel from 1D, 2D or 3D bgr888 texture, return 4 GLchans */ static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage, @@ -750,7 +750,7 @@ static void FETCH(f_al88)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_R8 ************************************************************/ +/* MESA_FORMAT_R_UNORM8 ************************************************************/ /* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */ static void FETCH(f_r8)(const struct swrast_texture_image *texImage, @@ -766,7 +766,7 @@ static void FETCH(f_r8)(const struct swrast_texture_image *texImage, -/* MESA_FORMAT_R16 ***********************************************************/ +/* MESA_FORMAT_R_UNORM16 ***********************************************************/ /* Fetch texel from 1D, 2D or 3D r16 texture, return 4 GLchans */ static void FETCH(f_r16)(const struct swrast_texture_image *texImage, @@ -879,7 +879,7 @@ static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_A8 ************************************************************/ +/* MESA_FORMAT_A_UNORM8 ************************************************************/ /* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */ static void FETCH(f_a8)( const struct swrast_texture_image *texImage, @@ -895,7 +895,7 @@ static void FETCH(f_a8)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_A16 ************************************************************/ +/* MESA_FORMAT_A_UNORM16 ************************************************************/ /* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */ static void FETCH(f_a16)( const struct swrast_texture_image *texImage, @@ -911,7 +911,7 @@ static void FETCH(f_a16)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_L8 ************************************************************/ +/* MESA_FORMAT_L_UNORM8 ************************************************************/ /* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */ static void FETCH(f_l8)( const struct swrast_texture_image *texImage, @@ -927,7 +927,7 @@ static void FETCH(f_l8)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_L16 ***********************************************************/ +/* MESA_FORMAT_L_UNORM16 ***********************************************************/ /* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */ static void FETCH(f_l16)( const struct swrast_texture_image *texImage, @@ -943,7 +943,7 @@ static void FETCH(f_l16)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_I8 ************************************************************/ +/* MESA_FORMAT_I_UNORM8 ************************************************************/ /* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */ static void FETCH(f_i8)( const struct swrast_texture_image *texImage, @@ -959,7 +959,7 @@ static void FETCH(f_i8)( const struct swrast_texture_image *texImage, -/* MESA_FORMAT_I16 ***********************************************************/ +/* MESA_FORMAT_I_UNORM16 ***********************************************************/ /* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */ static void FETCH(f_i16)( const struct swrast_texture_image *texImage, @@ -976,7 +976,7 @@ static void FETCH(f_i16)( const struct swrast_texture_image *texImage, /* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */ -/* Note: component order is same as for MESA_FORMAT_RGB888 */ +/* Note: component order is same as for MESA_FORMAT_BGR_UNORM8 */ static void FETCH(srgb8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { @@ -1415,7 +1415,7 @@ FETCH(signed_rgba_16)(const struct swrast_texture_image *texImage, -/* MESA_FORMAT_RGBA_16 ***********************************************/ +/* MESA_FORMAT_RGBA_UNORM16 ***********************************************/ static void FETCH(rgba_16)(const struct swrast_texture_image *texImage, diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 6e87fc910e4..c3fd900b443 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -1428,7 +1428,7 @@ opt_sample_rgb_2d(struct gl_context *ctx, ASSERT(samp->WrapS==GL_REPEAT); ASSERT(samp->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat == MESA_FORMAT_RGB888); + ASSERT(img->TexFormat == MESA_FORMAT_BGR_UNORM8); ASSERT(swImg->_IsPowerOfTwo); (void) swImg; @@ -1521,7 +1521,7 @@ sample_lambda_2d(struct gl_context *ctx, case GL_NEAREST: if (repeatNoBorderPOT) { switch (tImg->TexFormat) { - case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR_UNORM8: opt_sample_rgb_2d(ctx, samp, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; @@ -1578,7 +1578,7 @@ sample_lambda_2d(struct gl_context *ctx, case GL_NEAREST: if (repeatNoBorderPOT) { switch (tImg->TexFormat) { - case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR_UNORM8: opt_sample_rgb_2d(ctx, samp, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; @@ -3760,7 +3760,7 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx, sampler->WrapT == GL_REPEAT && swImg->_IsPowerOfTwo && img->Border == 0) { - if (img->TexFormat == MESA_FORMAT_RGB888) + if (img->TexFormat == MESA_FORMAT_BGR_UNORM8) func = &opt_sample_rgb_2d; else if (img->TexFormat == MESA_FORMAT_A8B8G8R8_UNORM) func = &opt_sample_rgba_2d; diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index b694bbe6188..00383fb84f8 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -136,7 +136,7 @@ _swrast_culltriangle( struct gl_context *ctx, const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \ const GLint smask = texImg->Width - 1; \ const GLint tmask = texImg->Height - 1; \ - ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ + ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \ if (!rb || !texture) { \ return; \ } @@ -194,7 +194,7 @@ _swrast_culltriangle( struct gl_context *ctx, const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \ const GLint smask = texImg->Width - 1; \ const GLint tmask = texImg->Height - 1; \ - ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ + ASSERT(texImg->TexFormat == MESA_FORMAT_BGR_UNORM8); \ if (!rb || !texture) { \ return; \ } @@ -417,7 +417,7 @@ affine_span(struct gl_context *ctx, SWspan *span, switch (info->filter) { case GL_NEAREST: switch (info->format) { - case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR_UNORM8: switch (info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGB;MODULATE,3); @@ -466,7 +466,7 @@ affine_span(struct gl_context *ctx, SWspan *span, span->intTex[0] -= FIXED_HALF; span->intTex[1] -= FIXED_HALF; switch (info->format) { - case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR_UNORM8: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGB;MODULATE,3); @@ -572,7 +572,7 @@ affine_span(struct gl_context *ctx, SWspan *span, } \ \ switch (info.format) { \ - case MESA_FORMAT_RGB888: \ + case MESA_FORMAT_BGR_UNORM8: \ info.tbytesline = texImg->Width * 3; \ break; \ case MESA_FORMAT_A8B8G8R8_UNORM: \ @@ -689,7 +689,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span, switch (info->filter) { case GL_NEAREST: switch (info->format) { - case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR_UNORM8: switch (info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGB;MODULATE,3); @@ -736,7 +736,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span, case GL_LINEAR: switch (info->format) { - case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR_UNORM8: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGB;MODULATE,3); @@ -838,7 +838,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span, } \ \ switch (info.format) { \ - case MESA_FORMAT_RGB888: \ + case MESA_FORMAT_BGR_UNORM8: \ info.tbytesline = texImg->Width * 3; \ break; \ case MESA_FORMAT_A8B8G8R8_UNORM: \ @@ -887,7 +887,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span, ASSERT(ctx->Depth.Test); \ ASSERT(!ctx->Depth.Mask); \ ASSERT(ctx->Depth.Func == GL_LESS); \ - assert(rb->Format == MESA_FORMAT_Z16); \ + assert(rb->Format == MESA_FORMAT_Z_UNORM16); \ if (!q) { \ return; \ } @@ -1025,7 +1025,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) ctx->Depth.Func == GL_LESS && !ctx->Stencil._Enabled && depthRb && - depthRb->Format == MESA_FORMAT_Z16) { + depthRb->Format == MESA_FORMAT_Z_UNORM16) { if (ctx->Color.ColorMask[0][0] == 0 && ctx->Color.ColorMask[0][1] == 0 && ctx->Color.ColorMask[0][2] == 0 && @@ -1080,7 +1080,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) && texImg->Border == 0 && (_mesa_format_row_stride(format, texImg->Width) == swImg->RowStride) - && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_A8B8G8R8_UNORM) + && (format == MESA_FORMAT_BGR_UNORM8 || format == MESA_FORMAT_A8B8G8R8_UNORM) && minFilter == magFilter && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR && !swrast->_FogEnabled @@ -1088,7 +1088,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) { if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { if (minFilter == GL_NEAREST - && format == MESA_FORMAT_RGB888 + && format == MESA_FORMAT_BGR_UNORM8 && (envMode == GL_REPLACE || envMode == GL_DECAL) && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT) && ctx->Depth.Func == GL_LESS |