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authorBrian <[email protected]>2007-03-19 14:44:15 -0600
committerBrian <[email protected]>2007-03-19 14:44:15 -0600
commitfdcbbeb55ecafe119bb98dcedb8492416f5bc966 (patch)
treec39087bb49af6924ea2cdfff1941ed804fc2879f /src/mesa/swrast
parente348016253582e6a31f7ee7149ff4999de33642d (diff)
Properly compute render_inputs_bitset when using a vertex program/shader.
This fixes a performance regression introduced early in glsl-compiler-1 work.
Diffstat (limited to 'src/mesa/swrast')
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