diff options
author | Brian Paul <[email protected]> | 2004-05-12 01:50:30 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-05-12 01:50:30 +0000 |
commit | a156b49800c1419785d0709b78ef0d35e6dab5df (patch) | |
tree | 3831a74900723783b3117e2f1604ff3ebd9797c5 /src/mesa/swrast | |
parent | 939f6a724e991a9f994c6e2fffe96c5971a1f749 (diff) |
Added big-endian texture formats.
Moved CI->RGBA palette lookup into texel fetch function.
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r-- | src/mesa/swrast/s_texture.c | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c index 6a4b7f7303b..b2ccb81e851 100644 --- a/src/mesa/swrast/s_texture.c +++ b/src/mesa/swrast/s_texture.c @@ -347,57 +347,6 @@ repeat_remainder(GLint a, GLint b) /* - * Get texture palette entry. - */ -static void -palette_sample(const GLcontext *ctx, - const struct gl_texture_object *tObj, - GLint index, GLchan rgba[4] ) -{ - const GLchan *palette; - GLenum format; - - if (ctx->Texture.SharedPalette) { - ASSERT(ctx->Texture.Palette.Type != GL_FLOAT); - palette = (const GLchan *) ctx->Texture.Palette.Table; - format = ctx->Texture.Palette.Format; - } - else { - ASSERT(tObj->Palette.Type != GL_FLOAT); - palette = (const GLchan *) tObj->Palette.Table; - format = tObj->Palette.Format; - } - - switch (format) { - case GL_ALPHA: - rgba[ACOMP] = palette[index]; - return; - case GL_LUMINANCE: - case GL_INTENSITY: - rgba[RCOMP] = palette[index]; - return; - case GL_LUMINANCE_ALPHA: - rgba[RCOMP] = palette[(index << 1) + 0]; - rgba[ACOMP] = palette[(index << 1) + 1]; - return; - case GL_RGB: - rgba[RCOMP] = palette[index * 3 + 0]; - rgba[GCOMP] = palette[index * 3 + 1]; - rgba[BCOMP] = palette[index * 3 + 2]; - return; - case GL_RGBA: - rgba[RCOMP] = palette[(index << 2) + 0]; - rgba[GCOMP] = palette[(index << 2) + 1]; - rgba[BCOMP] = palette[(index << 2) + 2]; - rgba[ACOMP] = palette[(index << 2) + 3]; - return; - default: - _mesa_problem(ctx, "Bad palette format in palette_sample"); - } -} - - -/* * The lambda[] array values are always monotonic. Either the whole span * will be minified, magnified, or split between the two. This function * determines the subranges in [0, n-1] that are to be minified or magnified. @@ -519,9 +468,6 @@ sample_1d_nearest(GLcontext *ctx, } else { img->FetchTexelc(img, i, 0, 0, rgba); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, rgba[0], rgba); - } } } @@ -571,18 +517,12 @@ sample_1d_linear(GLcontext *ctx, } else { img->FetchTexelc(img, i0, 0, 0, t0); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t0[0], t0); - } } if (useBorderColor & I1BIT) { COPY_CHAN4(t1, tObj->_BorderChan); } else { img->FetchTexelc(img, i1, 0, 0, t1); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t1[0], t1); - } } #if CHAN_TYPE == GL_FLOAT @@ -848,9 +788,6 @@ sample_2d_nearest(GLcontext *ctx, } else { img->FetchTexelc(img, i, j, 0, rgba); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, rgba[0], rgba); - } } } @@ -916,36 +853,24 @@ sample_2d_linear(GLcontext *ctx, } else { img->FetchTexelc(img, i0, j0, 0, t00); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t00[0], t00); - } } if (useBorderColor & (I1BIT | J0BIT)) { COPY_CHAN4(t10, tObj->_BorderChan); } else { img->FetchTexelc(img, i1, j0, 0, t10); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t10[0], t10); - } } if (useBorderColor & (I0BIT | J1BIT)) { COPY_CHAN4(t01, tObj->_BorderChan); } else { img->FetchTexelc(img, i0, j1, 0, t01); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t01[0], t01); - } } if (useBorderColor & (I1BIT | J1BIT)) { COPY_CHAN4(t11, tObj->_BorderChan); } else { img->FetchTexelc(img, i1, j1, 0, t11); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t11[0], t11); - } } #if CHAN_TYPE == GL_FLOAT rgba[0] = w00 * t00[0] + w10 * t10[0] + w01 * t01[0] + w11 * t11[0]; @@ -1454,9 +1379,6 @@ sample_3d_nearest(GLcontext *ctx, } else { img->FetchTexelc(img, i, j, k, rgba); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, rgba[0], rgba); - } } } @@ -1537,36 +1459,24 @@ sample_3d_linear(GLcontext *ctx, } else { img->FetchTexelc(img, i0, j0, k0, t000); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t000[0], t000); - } } if (useBorderColor & (I1BIT | J0BIT | K0BIT)) { COPY_CHAN4(t100, tObj->_BorderChan); } else { img->FetchTexelc(img, i1, j0, k0, t100); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t100[0], t100); - } } if (useBorderColor & (I0BIT | J1BIT | K0BIT)) { COPY_CHAN4(t010, tObj->_BorderChan); } else { img->FetchTexelc(img, i0, j1, k0, t010); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t010[0], t010); - } } if (useBorderColor & (I1BIT | J1BIT | K0BIT)) { COPY_CHAN4(t110, tObj->_BorderChan); } else { img->FetchTexelc(img, i1, j1, k0, t110); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t110[0], t110); - } } if (useBorderColor & (I0BIT | J0BIT | K1BIT)) { @@ -1574,36 +1484,24 @@ sample_3d_linear(GLcontext *ctx, } else { img->FetchTexelc(img, i0, j0, k1, t001); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t001[0], t001); - } } if (useBorderColor & (I1BIT | J0BIT | K1BIT)) { COPY_CHAN4(t101, tObj->_BorderChan); } else { img->FetchTexelc(img, i1, j0, k1, t101); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t101[0], t101); - } } if (useBorderColor & (I0BIT | J1BIT | K1BIT)) { COPY_CHAN4(t011, tObj->_BorderChan); } else { img->FetchTexelc(img, i0, j1, k1, t011); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t011[0], t011); - } } if (useBorderColor & (I1BIT | J1BIT | K1BIT)) { COPY_CHAN4(t111, tObj->_BorderChan); } else { img->FetchTexelc(img, i1, j1, k1, t111); - if (img->Format == GL_COLOR_INDEX) { - palette_sample(ctx, tObj, t111[0], t111); - } } #if CHAN_TYPE == GL_FLOAT @@ -2171,9 +2069,6 @@ sample_nearest_rect(GLcontext *ctx, GLuint texUnit, GLint row, col; /* NOTE: we DO NOT use [0, 1] texture coordinates! */ if (tObj->WrapS == GL_CLAMP) { - /* Note: we use width-1, not what the spec says, but it actually - * does work correctly. - */ col = IFLOOR( CLAMP(texcoords[i][0], 0.0F, width - 1) ); } else if (tObj->WrapS == GL_CLAMP_TO_EDGE) { |