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authorJason Ekstrand <[email protected]>2015-01-13 09:50:37 -0800
committerJason Ekstrand <[email protected]>2015-01-22 10:21:07 -0800
commit117a1d69de84c6cb7d895ce7e157f434facde7c9 (patch)
tree25c0f383435cedb7e55356f59d4015119d336856 /src/mesa/swrast
parent404660e3c7bc6d13ae1d40185a02bfff6b956ac9 (diff)
i965: Apply the miptree offset to surface state for renderbuffers
Previously, we were completely ignoring the mt->offset field for renderbuffers. While it does have some alignment constraints, it is valid to use it. This patch adds the code to each of the 4 surface state setup functions to handle it. Reviewed-by: Neil Roberts <[email protected]>
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