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author | Jason Ekstrand <[email protected]> | 2015-01-13 09:50:37 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2015-01-22 10:21:07 -0800 |
commit | 117a1d69de84c6cb7d895ce7e157f434facde7c9 (patch) | |
tree | 25c0f383435cedb7e55356f59d4015119d336856 /src/mesa/swrast | |
parent | 404660e3c7bc6d13ae1d40185a02bfff6b956ac9 (diff) |
i965: Apply the miptree offset to surface state for renderbuffers
Previously, we were completely ignoring the mt->offset field for
renderbuffers. While it does have some alignment constraints, it is valid
to use it. This patch adds the code to each of the 4 surface state setup
functions to handle it.
Reviewed-by: Neil Roberts <[email protected]>
Diffstat (limited to 'src/mesa/swrast')
0 files changed, 0 insertions, 0 deletions