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authorBrian Paul <[email protected]>2011-06-13 13:44:35 -0600
committerBrian Paul <[email protected]>2011-06-13 13:45:39 -0600
commit755f2e2ae597df9208523b0996bbdabf3db463b0 (patch)
tree15d1178628119fa222ace782211eb207950ff8e0 /src/mesa/swrast/swrast.h
parent8852e35e29ff941172540e1ec7158b9259f46c3c (diff)
mesa: move texrender.c to swrast
This stuff is really for software rendering, it's not core Mesa. A small step toward pushing the FetchTexel() stuff down into swrast. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast/swrast.h')
-rw-r--r--src/mesa/swrast/swrast.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index 9b88c70220e..27b74c32486 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -206,6 +206,16 @@ extern void
_swrast_eject_texture_images(struct gl_context *ctx);
+extern void
+_swrast_render_texture(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att);
+
+extern void
+_swrast_finish_render_texture(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att);
+
+
/**
* The driver interface for the software rasterizer.