diff options
author | Brian Paul <[email protected]> | 2000-11-10 17:45:15 +0000 |
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committer | Brian Paul <[email protected]> | 2000-11-10 17:45:15 +0000 |
commit | ba41b8afb1b40b967cf5c0e604bbf09793eb8fee (patch) | |
tree | 4d5538cc387e176ad639ce00e7c733ff6bf58143 /src/mesa/swrast/swrast.h | |
parent | 6c4268204b0e62218c53f95a7e1c53214e5fc4d7 (diff) |
minor changes to silence compiler warnings
Diffstat (limited to 'src/mesa/swrast/swrast.h')
-rw-r--r-- | src/mesa/swrast/swrast.h | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index c567d799784..88689499fd2 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -30,6 +30,8 @@ #include "types.h" + + /* The software rasterizer now uses this format for vertices. Thus a * 'RasterSetup' stage or other translation is required between the * tnl module and the swrast rasterization functions. This serves to @@ -67,33 +69,32 @@ typedef struct { /* These are the public-access functions exported from swrast. */ -void +extern void _swrast_alloc_buffers( GLcontext *ctx ); -GLboolean +extern GLboolean _swrast_CreateContext( GLcontext *ctx ); -void +extern void _swrast_DestroyContext( GLcontext *ctx ); - -void +extern void _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap ); -void +extern void _swrast_CopyPixels( GLcontext *ctx, GLint srcx, GLint srcy, GLint destx, GLint desty, GLsizei width, GLsizei height, GLenum type ); -void +extern void _swrast_DrawPixels( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, @@ -101,51 +102,53 @@ _swrast_DrawPixels( GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ); -void +extern void _swrast_ReadPixels( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, GLvoid *pixels ); -void +extern void _swrast_Clear( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -void +extern void _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value, GLint xpos, GLint ypos, GLint width, GLint height ); + /* Get a pointer to the stipple counter. */ -GLuint * +extern GLuint * _swrast_get_stipple_counter_ref( GLcontext *ctx ); /* These will always render the correct point/line/triangle for the * current state. */ -void +extern void _swrast_Point( GLcontext *ctx, SWvertex *v ); -void +extern void _swrast_Line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 ); -void +extern void _swrast_Triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2 ); -void +extern void _swrast_Quad( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2, SWvertex *v3); -void +extern void _swrast_flush( GLcontext *ctx ); /* Tell the software rasterizer about core state changes. */ -void +extern void _swrast_InvalidateState( GLcontext *ctx, GLuint new_state ); + #endif |