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authorBrian Paul <[email protected]>2002-10-11 17:41:03 +0000
committerBrian Paul <[email protected]>2002-10-11 17:41:03 +0000
commit8ad1076dc2afda8ed37e5a9f6a757583eba90375 (patch)
tree30bc52e2db6e089972d441a53c070e8377cb684d /src/mesa/swrast/swrast.h
parent9e84910749744efcba06670f622cc00d279f26f1 (diff)
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
Diffstat (limited to 'src/mesa/swrast/swrast.h')
-rw-r--r--src/mesa/swrast/swrast.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h
index 1cb55a9d8c8..43c9aea8dcd 100644
--- a/src/mesa/swrast/swrast.h
+++ b/src/mesa/swrast/swrast.h
@@ -1,4 +1,4 @@
-/* $Id: swrast.h,v 1.29 2002/10/04 17:37:47 brianp Exp $ */
+/* $Id: swrast.h,v 1.30 2002/10/11 17:41:06 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -390,23 +390,23 @@ _swrast_copy_texsubimage3d(GLcontext *ctx,
-/* The driver interface for the software rasterizer. Unless otherwise
- * noted, all functions are mandatory.
+/* The driver interface for the software rasterizer.
+ * Unless otherwise noted, all functions are mandatory.
*/
struct swrast_device_driver {
- void (*SetBuffer)( GLcontext *ctx, GLframebuffer *buffer,
- GLenum colorBuffer );
+ void (*SetBuffer)( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit);
/*
* Specifies the current buffer for span/pixel writing/reading.
* buffer indicates which window to write to / read from. Normally,
* this'll be the buffer currently bound to the context, but it doesn't
* have to be!
- * colorBuffer indicates which color buffer, one of:
- * GL_FRONT_LEFT - this buffer always exists
- * GL_BACK_LEFT - when double buffering
- * GL_FRONT_RIGHT - when using stereo
- * GL_BACK_RIGHT - when using stereo and double buffering
+ * bufferBit indicates which color buffer, one of:
+ * FRONT_LEFT_BIT - this buffer always exists
+ * BACK_LEFT_BIT - when double buffering
+ * FRONT_RIGHT_BIT - when using stereo
+ * BACK_RIGHT_BIT - when using stereo and double buffering
+ * AUXn_BIT - if aux buffers are implemented
*/