diff options
author | Brian Paul <[email protected]> | 2001-03-03 20:33:27 +0000 |
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committer | Brian Paul <[email protected]> | 2001-03-03 20:33:27 +0000 |
commit | 08836341788a9f9d638d9dc8328510ccd18ddeb5 (patch) | |
tree | 6bd480b7f5f595c63914b1d39727d70a0f954723 /src/mesa/swrast/s_zoom.h | |
parent | 19bbfc62638b60dd1a41e84686f24483adea5b03 (diff) |
lots of gl_*() to _mesa_*() namespace clean-up
Diffstat (limited to 'src/mesa/swrast/s_zoom.h')
-rw-r--r-- | src/mesa/swrast/s_zoom.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/swrast/s_zoom.h b/src/mesa/swrast/s_zoom.h index 07872c5b61b..4724edeb0ce 100644 --- a/src/mesa/swrast/s_zoom.h +++ b/src/mesa/swrast/s_zoom.h @@ -1,4 +1,4 @@ -/* $Id: s_zoom.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_zoom.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -33,30 +33,30 @@ extern void -gl_write_zoomed_rgba_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfixed *fog, - CONST GLchan rgba[][4], GLint y0 ); +_mesa_write_zoomed_rgba_span( GLcontext *ctx, + GLuint n, GLint x, GLint y, const GLdepth z[], + const GLfixed *fog, + CONST GLchan rgba[][4], GLint y0 ); extern void -gl_write_zoomed_rgb_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfixed *fog, - CONST GLchan rgb[][3], GLint y0 ); +_mesa_write_zoomed_rgb_span( GLcontext *ctx, + GLuint n, GLint x, GLint y, const GLdepth z[], + const GLfixed *fog, + CONST GLchan rgb[][3], GLint y0 ); extern void -gl_write_zoomed_index_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfixed *fog, - const GLuint indexes[], GLint y0 ); +_mesa_write_zoomed_index_span( GLcontext *ctx, + GLuint n, GLint x, GLint y, const GLdepth z[], + const GLfixed *fog, + const GLuint indexes[], GLint y0 ); extern void -gl_write_zoomed_stencil_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLstencil stencil[], GLint y0 ); +_mesa_write_zoomed_stencil_span( GLcontext *ctx, + GLuint n, GLint x, GLint y, + const GLstencil stencil[], GLint y0 ); #endif |