diff options
author | Brian Paul <[email protected]> | 2011-12-24 08:54:27 -0700 |
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committer | Brian Paul <[email protected]> | 2011-12-24 09:25:41 -0700 |
commit | c60ac7b17993d28af65b04f9bbbf3ee74c35358c (patch) | |
tree | 925680a4b9cb1b67e90143804c5c08425a9eadd7 /src/mesa/swrast/s_zoom.h | |
parent | bf0c0ccbc9424fc73cb17ffb9c9b5feda7d33474 (diff) |
swrast: rewrite glDrawPixels(GL_DEPTH) with zoom
This gets rid of another renderbuffer->PutRow() call and _DepthBuffer
usage. We always work with 32-bit uint Z values now.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_zoom.h')
-rw-r--r-- | src/mesa/swrast/s_zoom.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_zoom.h b/src/mesa/swrast/s_zoom.h index 0b82bb82471..1955e7e8839 100644 --- a/src/mesa/swrast/s_zoom.h +++ b/src/mesa/swrast/s_zoom.h @@ -50,7 +50,7 @@ _swrast_write_zoomed_stencil_span(struct gl_context *ctx, GLint imgX, GLint imgY extern void _swrast_write_zoomed_z_span(struct gl_context *ctx, GLint imgX, GLint imgY, GLint width, GLint spanX, GLint spanY, - const GLvoid *z); + const GLuint *zVals); #endif |