diff options
author | Brian Paul <[email protected]> | 2002-01-31 00:27:43 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-01-31 00:27:43 +0000 |
commit | ceb39f4f8dc4863fde17d668c752533a2184476e (patch) | |
tree | d2607492030932f55c063b9f214797ed4e8ccc9b /src/mesa/swrast/s_zoom.c | |
parent | e79de014c51b854356e1565c4f7b131906a85149 (diff) |
Clean-up and optimize alpha test code.
Major clean-up of pixel zoom code.
Diffstat (limited to 'src/mesa/swrast/s_zoom.c')
-rw-r--r-- | src/mesa/swrast/s_zoom.c | 510 |
1 files changed, 165 insertions, 345 deletions
diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 516a5bb5826..7a696256a6f 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -1,4 +1,4 @@ -/* $Id: s_zoom.c,v 1.11 2002/01/28 03:42:28 brianp Exp $ */ +/* $Id: s_zoom.c,v 1.12 2002/01/31 00:27:43 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -35,402 +35,222 @@ #include "s_zoom.h" -#ifdef DEBUG - -#define SAVE_SPAN(span) struct sw_span tmp_span = (span); - -#define RESTORE_SPAN(span) \ -{ \ - GLint i; \ - for (i=tmp_span.start; i<tmp_span.end; i++) { \ - if (tmp_span.color.rgba[i][RCOMP] != \ - (span).color.rgba[i][RCOMP] || \ - tmp_span.color.rgba[i][GCOMP] != \ - (span).color.rgba[i][GCOMP] || \ - tmp_span.color.rgba[i][BCOMP] != \ - (span).color.rgba[i][BCOMP]) { \ - fprintf(stderr, "glZoom: Color-span changed in subfunction."); \ - } \ - if (tmp_span.zArray[i] != (span).zArray[i]) { \ - fprintf(stderr, "glZoom: Depth-span changed in subfunction."); \ - } \ - } \ - (span) = tmp_span; \ -} - -#else /* DEBUG not defined */ - -#define SAVE_SPAN(span) GLint start = (span).start, end = (span).end; -#define RESTORE_SPAN(span) (span).start = start, (span).end = end; \ - (span).writeAll = GL_TRUE; - -#endif /* DEBUG */ - /* - * Write a span of pixels to the frame buffer while applying a pixel zoom. - * This is only used by glDrawPixels and glCopyPixels. - * Input: n - number of pixels in input row - * x, y - destination of the span - * z - depth values for the span - * red, green, blue, alpha - array of colors - * y0 - location of first row in the image we're drawing. + * Helper function called from _mesa_write_zoomed_rgba/rgb/index_span(). */ -void -_mesa_write_zoomed_rgba_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat *fog, - CONST GLchan rgba[][4], GLint y0 ) +static void +zoom_span( GLcontext *ctx, const struct sw_span *span, + const GLvoid *src, GLint y0, GLenum format ) { GLint r0, r1, row; + GLint c0, c1, skipCol; GLint i, j; - const GLint maxwidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH ); + const GLint maxWidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH ); + GLchan rgbaSave[MAX_WIDTH][4]; + GLuint indexSave[MAX_WIDTH]; struct sw_span zoomed; + const GLchan (*rgba)[4] = (const GLchan (*)[4]) src; + const GLchan (*rgb)[3] = (const GLchan (*)[3]) src; + const GLuint *indexes = (const GLuint *) src; INIT_SPAN(zoomed); - zoomed.arrayMask |= SPAN_RGBA; - - /* compute width of output row */ - zoomed.end = (GLint) ABSF( n * ctx->Pixel.ZoomX ); - if (zoomed.end == 0) { + if (format == GL_RGBA || format == GL_RGB) { + zoomed.z = span->z; + zoomed.zStep = span->z; + zoomed.fog = span->fog; + zoomed.fogStep = span->fogStep; + zoomed.interpMask = span->interpMask & ~SPAN_RGBA; + zoomed.arrayMask |= SPAN_RGBA; + } + else if (format == GL_COLOR_INDEX) { + zoomed.z = span->z; + zoomed.zStep = span->z; + zoomed.fog = span->fog; + zoomed.fogStep = span->fogStep; + zoomed.interpMask = span->interpMask & ~SPAN_INDEX; + zoomed.arrayMask |= SPAN_INDEX; + } + + /* + * Compute which columns to draw: [c0, c1) + */ + c0 = (GLint) span->x; + c1 = (GLint) (span->x + span->end * ctx->Pixel.ZoomX); + if (c0 == c1) { return; } - /*here ok or better latter? like it was before */ - else if (zoomed.end > maxwidth) { - zoomed.end = maxwidth; + else if (c1 < c0) { + /* swap */ + GLint ctmp = c1; + c1 = c0; + c0 = ctmp; } - - if (ctx->Pixel.ZoomX<0.0) { - /* adjust x coordinate for left/right mirroring */ - zoomed.x = x - zoomed.end; + if (c0 < 0) { + zoomed.x = 0; + zoomed.start = 0; + zoomed.end = c1; + skipCol = -c0; } - else - zoomed.x = x; - - - /* compute which rows to draw */ - row = y-y0; + else { + zoomed.x = c0; + zoomed.start = 0; + zoomed.end = c1 - c0; + skipCol = 0; + } + if (zoomed.end > maxWidth) + zoomed.end = maxWidth; + + /* + * Compute which rows to draw: [r0, r1) + */ + row = span->y - y0; r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY); - if (r0==r1) { + if (r0 == r1) { return; } - else if (r1<r0) { + else if (r1 < r0) { + /* swap */ GLint rtmp = r1; r1 = r0; r0 = rtmp; } - /* return early if r0...r1 is above or below window */ - if (r0<0 && r1<0) { - /* below window */ + ASSERT(r0 < r1); + ASSERT(c0 < c1); + + /* + * Trivial clip rejection testing. + */ + if (r1 < 0) /* below window */ return; - } - if (r0>=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) { - /* above window */ + if (r0 >= ctx->DrawBuffer->Height) /* above window */ return; - } - - /* check if left edge is outside window */ - if (zoomed.x < 0) { - zoomed.start = -x; - } - - /* make sure span isn't too long or short */ - /* if (m>maxwidth) { - m = maxwidth; - }*/ - - if (zoomed.end <= zoomed.start) { + if (c1 < 0) /* left of window */ + return; + if (c0 >= ctx->DrawBuffer->Width) /* right of window */ return; - } - - ASSERT( zoomed.end <= MAX_WIDTH ); /* zoom the span horizontally */ - if (ctx->Pixel.ZoomX==-1.0F) { - /* n==m */ - for (j=zoomed.start; j<zoomed.end; j++) { - i = n - j - 1; - COPY_CHAN4(zoomed.color.rgba[j], rgba[i]); - zoomed.zArray[j] = z[i]; + if (format == GL_RGBA) { + if (ctx->Pixel.ZoomX == -1.0F) { + /* common case */ + for (j = zoomed.start; j < zoomed.end; j++) { + i = span->end - (j + skipCol) - 1; + COPY_CHAN4(zoomed.color.rgba[j], rgba[i]); + } } - if (fog && ctx->Fog.Enabled) { - for (j=zoomed.start; j<zoomed.end; j++) { - i = n - j - 1; - zoomed.fogArray[j] = fog[i]; - } + else { + /* general solution */ + const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; + for (j = zoomed.start; j < zoomed.end; j++) { + i = (GLint) ((j + skipCol) * xscale); + if (i < 0) + i = span->end + i - 1; + COPY_CHAN4(zoomed.color.rgba[j], rgba[i]); + } } } - else { - const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; - for (j=zoomed.start; j<zoomed.end; j++) { - i = (GLint) (j * xscale); - if (i<0) i = n + i - 1; - COPY_CHAN4(zoomed.color.rgba[j], rgba[i]); - zoomed.zArray[j] = z[i]; + else if (format == GL_RGB) { + if (ctx->Pixel.ZoomX == -1.0F) { + /* common case */ + for (j = zoomed.start; j < zoomed.end; j++) { + i = span->end - (j + skipCol) - 1; + zoomed.color.rgba[j][0] = rgb[i][0]; + zoomed.color.rgba[j][1] = rgb[i][1]; + zoomed.color.rgba[j][2] = rgb[i][2]; + zoomed.color.rgba[j][3] = CHAN_MAX; + } } - if (fog && ctx->Fog.Enabled) { - for (j=zoomed.start; j<zoomed.end; j++) { - i = (GLint) (j * xscale); - if (i<0) i = n + i - 1; - zoomed.fogArray[j] = fog[i]; - } + else { + /* general solution */ + const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; + for (j = zoomed.start; j < zoomed.end; j++) { + i = (GLint) ((j + skipCol) * xscale); + if (i < 0) + i = span->end + i - 1; + zoomed.color.rgba[j][0] = rgb[i][0]; + zoomed.color.rgba[j][1] = rgb[i][1]; + zoomed.color.rgba[j][2] = rgb[i][2]; + zoomed.color.rgba[j][3] = CHAN_MAX; + } } } - - zoomed.arrayMask |= SPAN_Z; - if (fog) - zoomed.arrayMask |= SPAN_FOG; - - /* write the span */ - for (zoomed.y = r0; zoomed.y < r1; zoomed.y++) { - SAVE_SPAN(zoomed); - ASSERT((zoomed.interpMask & SPAN_RGBA) == 0); - _mesa_write_rgba_span(ctx, &zoomed, GL_BITMAP); - RESTORE_SPAN(zoomed); - /* problem here: "zoomed" can change inside - "_mesa_write_rgba_span". Best solution: make copy "tmpspan" - and give to function, but too slow */ - } -} - - - -void -_mesa_write_zoomed_rgb_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat *fog, - CONST GLchan rgb[][3], GLint y0 ) -{ - GLint m; - GLint r0, r1, row, r; - GLint i, j, skipcol; - GLint maxwidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH ); - struct sw_span zoomed; - - INIT_SPAN(zoomed); - zoomed.arrayMask |= SPAN_RGBA; - - if (fog && ctx->Fog.Enabled) - zoomed.arrayMask |= SPAN_FOG; - - - /* compute width of output row */ - m = (GLint) ABSF( n * ctx->Pixel.ZoomX ); - if (m==0) { - return; - } - if (ctx->Pixel.ZoomX<0.0) { - /* adjust x coordinate for left/right mirroring */ - x = x - m; - } - - /* compute which rows to draw */ - row = y-y0; - r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); - r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY); - if (r0==r1) { - return; - } - else if (r1<r0) { - GLint rtmp = r1; - r1 = r0; - r0 = rtmp; - } - - /* return early if r0...r1 is above or below window */ - if (r0<0 && r1<0) { - /* below window */ - return; - } - if (r0>=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) { - /* above window */ - return; - } - - /* check if left edge is outside window */ - skipcol = 0; - if (x<0) { - skipcol = -x; - m += x; - } - /* make sure span isn't too long or short */ - if (m>maxwidth) { - m = maxwidth; - } - else if (m<=0) { - return; + else if (format == GL_COLOR_INDEX) { + if (ctx->Pixel.ZoomX == -1.0F) { + /* common case */ + for (j = zoomed.start; j < zoomed.end; j++) { + i = span->end - (j + skipCol) - 1; + zoomed.color.index[j] = indexes[i]; + } + } + else { + /* general solution */ + const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; + for (j = zoomed.start; j < zoomed.end; j++) { + i = (GLint) ((j + skipCol) * xscale); + if (i < 0) + i = span->end + i - 1; + zoomed.color.index[j] = indexes[i]; + } + } } - ASSERT( m <= MAX_WIDTH ); - - /* zoom the span horizontally */ - if (ctx->Pixel.ZoomX==-1.0F) { - /* n==m */ - for (j=0;j<m;j++) { - i = n - (j+skipcol) - 1; - zoomed.color.rgba[j][0] = rgb[i][0]; - zoomed.color.rgba[j][1] = rgb[i][1]; - zoomed.color.rgba[j][2] = rgb[i][2]; - zoomed.color.rgba[j][3] = CHAN_MAX; - zoomed.zArray[j] = z[i]; + /* write the span in rows [r0, r1) */ + if (format == GL_RGBA || format == GL_RGB) { + /* Writing the span may modify the colors, so make a backup now if we're + * going to call _mesa_write_zoomed_span() more than once. + */ + if (r1 - r0 > 1) { + MEMCPY(rgbaSave, zoomed.color.rgba, zoomed.end * 4 * sizeof(GLchan)); } - if (zoomed.arrayMask & SPAN_FOG) { - for (j=0;j<m;j++) { - i = n - (j+skipcol) - 1; - zoomed.fogArray[j] = fog[i]; - } + for (zoomed.y = r0; zoomed.y < r1; zoomed.y++) { + _mesa_write_rgba_span(ctx, &zoomed, GL_BITMAP); + if (r1 - r0 > 1) { + /* restore the colors */ + MEMCPY(zoomed.color.rgba, rgbaSave, zoomed.end*4 * sizeof(GLchan)); + } } } - else { - GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; - for (j=0;j<m;j++) { - i = (GLint) ((j+skipcol) * xscale); - if (i<0) i = n + i - 1; - zoomed.color.rgba[j][0] = rgb[i][0]; - zoomed.color.rgba[j][1] = rgb[i][1]; - zoomed.color.rgba[j][2] = rgb[i][2]; - zoomed.color.rgba[j][3] = CHAN_MAX; - zoomed.zArray[j] = z[i]; + else if (format == GL_COLOR_INDEX) { + if (r1 - r0 > 1) { + MEMCPY(indexSave, zoomed.color.index, zoomed.end * sizeof(GLuint)); } - if (zoomed.arrayMask & SPAN_FOG) { - for (j=0;j<m;j++) { - i = (GLint) ((j+skipcol) * xscale); - if (i<0) i = n + i - 1; - zoomed.fogArray[j] = fog[i]; - } + for (zoomed.y = r0; zoomed.y < r1; zoomed.y++) { + _mesa_write_index_span(ctx, &zoomed, GL_BITMAP); + if (r1 - r0 > 1) { + /* restore the colors */ + MEMCPY(zoomed.color.index, indexSave, zoomed.end * sizeof(GLuint)); + } } } - - /* write the span */ - for (r=r0; r<r1; r++) { - zoomed.x = x + skipcol; - zoomed.y = r; - zoomed.end = m; - ASSERT((zoomed.interpMask & SPAN_RGBA) == 0); - _mesa_write_rgba_span( ctx, &zoomed, GL_BITMAP ); - } } - -/* - * As above, but write CI pixels. - */ void -_mesa_write_zoomed_index_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat *fog, - const GLuint indexes[], GLint y0 ) +_mesa_write_zoomed_rgba_span( GLcontext *ctx, const struct sw_span *span, + CONST GLchan rgba[][4], GLint y0 ) { - GLint m; - GLint r0, r1, row, r; - GLint i, j, skipcol; - GLint maxwidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH ); - struct sw_span zoomed; - - INIT_SPAN(zoomed); - zoomed.arrayMask |= SPAN_INDEX; - - /* compute width of output row */ - m = (GLint) ABSF( n * ctx->Pixel.ZoomX ); - if (m==0) { - return; - } - if (ctx->Pixel.ZoomX<0.0) { - /* adjust x coordinate for left/right mirroring */ - x = x - m; - } - - /* compute which rows to draw */ - row = y-y0; - r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY); - r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY); - if (r0==r1) { - return; - } - else if (r1<r0) { - GLint rtmp = r1; - r1 = r0; - r0 = rtmp; - } - - /* return early if r0...r1 is above or below window */ - if (r0<0 && r1<0) { - /* below window */ - return; - } - if (r0>=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) { - /* above window */ - return; - } - - /* check if left edge is outside window */ - skipcol = 0; - if (x<0) { - skipcol = -x; - m += x; - } - /* make sure span isn't too long or short */ - if (m>maxwidth) { - m = maxwidth; - } - else if (m<=0) { - return; - } + zoom_span(ctx, span, (const GLvoid *) rgba, y0, GL_RGBA); +} - ASSERT( m <= MAX_WIDTH ); - /* zoom the span horizontally */ - if (ctx->Pixel.ZoomX==-1.0F) { - /* n==m */ - for (j=0;j<m;j++) { - i = n - (j+skipcol) - 1; - zoomed.color.index[j] = indexes[i]; - zoomed.zArray[j] = z[i]; - } - if (fog && ctx->Fog.Enabled) { - for (j=0;j<m;j++) { - i = n - (j+skipcol) - 1; - zoomed.fogArray[j] = fog[i]; - } - zoomed.arrayMask |= SPAN_FOG; - } - } - else { - GLfloat xscale = 1.0F / ctx->Pixel.ZoomX; - for (j=0;j<m;j++) { - i = (GLint) ((j+skipcol) * xscale); - if (i<0) i = n + i - 1; - zoomed.color.index[j] = indexes[i]; - zoomed.zArray[j] = z[i]; - } - if (fog && ctx->Fog.Enabled) { - for (j=0;j<m;j++) { - i = (GLint) ((j+skipcol) * xscale); - if (i<0) i = n + i - 1; - zoomed.fogArray[j] = fog[i]; - } - zoomed.arrayMask |= SPAN_FOG; - } - } +void +_mesa_write_zoomed_rgb_span( GLcontext *ctx, const struct sw_span *span, + CONST GLchan rgb[][3], GLint y0 ) +{ + zoom_span(ctx, span, (const GLvoid *) rgb, y0, GL_RGB); +} - zoomed.arrayMask |= SPAN_Z; - /* write the span */ - for (r=r0; r<r1; r++) { - SAVE_SPAN(zoomed); - ASSERT((zoomed.interpMask & SPAN_INDEX) == 0); - zoomed.x = x + skipcol; - zoomed.y = r; - zoomed.end = m; - _mesa_write_index_span(ctx, &zoomed, GL_BITMAP); - RESTORE_SPAN(zoomed); - } +void +_mesa_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span, + GLint y0 ) +{ + zoom_span(ctx, span, (const GLvoid *) span->color.index, y0, GL_COLOR_INDEX); } - /* * As above, but write stencil values. */ |