summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_zoom.c
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2002-01-31 00:27:43 +0000
committerBrian Paul <[email protected]>2002-01-31 00:27:43 +0000
commitceb39f4f8dc4863fde17d668c752533a2184476e (patch)
treed2607492030932f55c063b9f214797ed4e8ccc9b /src/mesa/swrast/s_zoom.c
parente79de014c51b854356e1565c4f7b131906a85149 (diff)
Clean-up and optimize alpha test code.
Major clean-up of pixel zoom code.
Diffstat (limited to 'src/mesa/swrast/s_zoom.c')
-rw-r--r--src/mesa/swrast/s_zoom.c510
1 files changed, 165 insertions, 345 deletions
diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c
index 516a5bb5826..7a696256a6f 100644
--- a/src/mesa/swrast/s_zoom.c
+++ b/src/mesa/swrast/s_zoom.c
@@ -1,4 +1,4 @@
-/* $Id: s_zoom.c,v 1.11 2002/01/28 03:42:28 brianp Exp $ */
+/* $Id: s_zoom.c,v 1.12 2002/01/31 00:27:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -35,402 +35,222 @@
#include "s_zoom.h"
-#ifdef DEBUG
-
-#define SAVE_SPAN(span) struct sw_span tmp_span = (span);
-
-#define RESTORE_SPAN(span) \
-{ \
- GLint i; \
- for (i=tmp_span.start; i<tmp_span.end; i++) { \
- if (tmp_span.color.rgba[i][RCOMP] != \
- (span).color.rgba[i][RCOMP] || \
- tmp_span.color.rgba[i][GCOMP] != \
- (span).color.rgba[i][GCOMP] || \
- tmp_span.color.rgba[i][BCOMP] != \
- (span).color.rgba[i][BCOMP]) { \
- fprintf(stderr, "glZoom: Color-span changed in subfunction."); \
- } \
- if (tmp_span.zArray[i] != (span).zArray[i]) { \
- fprintf(stderr, "glZoom: Depth-span changed in subfunction."); \
- } \
- } \
- (span) = tmp_span; \
-}
-
-#else /* DEBUG not defined */
-
-#define SAVE_SPAN(span) GLint start = (span).start, end = (span).end;
-#define RESTORE_SPAN(span) (span).start = start, (span).end = end; \
- (span).writeAll = GL_TRUE;
-
-#endif /* DEBUG */
-
/*
- * Write a span of pixels to the frame buffer while applying a pixel zoom.
- * This is only used by glDrawPixels and glCopyPixels.
- * Input: n - number of pixels in input row
- * x, y - destination of the span
- * z - depth values for the span
- * red, green, blue, alpha - array of colors
- * y0 - location of first row in the image we're drawing.
+ * Helper function called from _mesa_write_zoomed_rgba/rgb/index_span().
*/
-void
-_mesa_write_zoomed_rgba_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfloat *fog,
- CONST GLchan rgba[][4], GLint y0 )
+static void
+zoom_span( GLcontext *ctx, const struct sw_span *span,
+ const GLvoid *src, GLint y0, GLenum format )
{
GLint r0, r1, row;
+ GLint c0, c1, skipCol;
GLint i, j;
- const GLint maxwidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH );
+ const GLint maxWidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH );
+ GLchan rgbaSave[MAX_WIDTH][4];
+ GLuint indexSave[MAX_WIDTH];
struct sw_span zoomed;
+ const GLchan (*rgba)[4] = (const GLchan (*)[4]) src;
+ const GLchan (*rgb)[3] = (const GLchan (*)[3]) src;
+ const GLuint *indexes = (const GLuint *) src;
INIT_SPAN(zoomed);
- zoomed.arrayMask |= SPAN_RGBA;
-
- /* compute width of output row */
- zoomed.end = (GLint) ABSF( n * ctx->Pixel.ZoomX );
- if (zoomed.end == 0) {
+ if (format == GL_RGBA || format == GL_RGB) {
+ zoomed.z = span->z;
+ zoomed.zStep = span->z;
+ zoomed.fog = span->fog;
+ zoomed.fogStep = span->fogStep;
+ zoomed.interpMask = span->interpMask & ~SPAN_RGBA;
+ zoomed.arrayMask |= SPAN_RGBA;
+ }
+ else if (format == GL_COLOR_INDEX) {
+ zoomed.z = span->z;
+ zoomed.zStep = span->z;
+ zoomed.fog = span->fog;
+ zoomed.fogStep = span->fogStep;
+ zoomed.interpMask = span->interpMask & ~SPAN_INDEX;
+ zoomed.arrayMask |= SPAN_INDEX;
+ }
+
+ /*
+ * Compute which columns to draw: [c0, c1)
+ */
+ c0 = (GLint) span->x;
+ c1 = (GLint) (span->x + span->end * ctx->Pixel.ZoomX);
+ if (c0 == c1) {
return;
}
- /*here ok or better latter? like it was before */
- else if (zoomed.end > maxwidth) {
- zoomed.end = maxwidth;
+ else if (c1 < c0) {
+ /* swap */
+ GLint ctmp = c1;
+ c1 = c0;
+ c0 = ctmp;
}
-
- if (ctx->Pixel.ZoomX<0.0) {
- /* adjust x coordinate for left/right mirroring */
- zoomed.x = x - zoomed.end;
+ if (c0 < 0) {
+ zoomed.x = 0;
+ zoomed.start = 0;
+ zoomed.end = c1;
+ skipCol = -c0;
}
- else
- zoomed.x = x;
-
-
- /* compute which rows to draw */
- row = y-y0;
+ else {
+ zoomed.x = c0;
+ zoomed.start = 0;
+ zoomed.end = c1 - c0;
+ skipCol = 0;
+ }
+ if (zoomed.end > maxWidth)
+ zoomed.end = maxWidth;
+
+ /*
+ * Compute which rows to draw: [r0, r1)
+ */
+ row = span->y - y0;
r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY);
r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY);
- if (r0==r1) {
+ if (r0 == r1) {
return;
}
- else if (r1<r0) {
+ else if (r1 < r0) {
+ /* swap */
GLint rtmp = r1;
r1 = r0;
r0 = rtmp;
}
- /* return early if r0...r1 is above or below window */
- if (r0<0 && r1<0) {
- /* below window */
+ ASSERT(r0 < r1);
+ ASSERT(c0 < c1);
+
+ /*
+ * Trivial clip rejection testing.
+ */
+ if (r1 < 0) /* below window */
return;
- }
- if (r0>=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) {
- /* above window */
+ if (r0 >= ctx->DrawBuffer->Height) /* above window */
return;
- }
-
- /* check if left edge is outside window */
- if (zoomed.x < 0) {
- zoomed.start = -x;
- }
-
- /* make sure span isn't too long or short */
- /* if (m>maxwidth) {
- m = maxwidth;
- }*/
-
- if (zoomed.end <= zoomed.start) {
+ if (c1 < 0) /* left of window */
+ return;
+ if (c0 >= ctx->DrawBuffer->Width) /* right of window */
return;
- }
-
- ASSERT( zoomed.end <= MAX_WIDTH );
/* zoom the span horizontally */
- if (ctx->Pixel.ZoomX==-1.0F) {
- /* n==m */
- for (j=zoomed.start; j<zoomed.end; j++) {
- i = n - j - 1;
- COPY_CHAN4(zoomed.color.rgba[j], rgba[i]);
- zoomed.zArray[j] = z[i];
+ if (format == GL_RGBA) {
+ if (ctx->Pixel.ZoomX == -1.0F) {
+ /* common case */
+ for (j = zoomed.start; j < zoomed.end; j++) {
+ i = span->end - (j + skipCol) - 1;
+ COPY_CHAN4(zoomed.color.rgba[j], rgba[i]);
+ }
}
- if (fog && ctx->Fog.Enabled) {
- for (j=zoomed.start; j<zoomed.end; j++) {
- i = n - j - 1;
- zoomed.fogArray[j] = fog[i];
- }
+ else {
+ /* general solution */
+ const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
+ for (j = zoomed.start; j < zoomed.end; j++) {
+ i = (GLint) ((j + skipCol) * xscale);
+ if (i < 0)
+ i = span->end + i - 1;
+ COPY_CHAN4(zoomed.color.rgba[j], rgba[i]);
+ }
}
}
- else {
- const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
- for (j=zoomed.start; j<zoomed.end; j++) {
- i = (GLint) (j * xscale);
- if (i<0) i = n + i - 1;
- COPY_CHAN4(zoomed.color.rgba[j], rgba[i]);
- zoomed.zArray[j] = z[i];
+ else if (format == GL_RGB) {
+ if (ctx->Pixel.ZoomX == -1.0F) {
+ /* common case */
+ for (j = zoomed.start; j < zoomed.end; j++) {
+ i = span->end - (j + skipCol) - 1;
+ zoomed.color.rgba[j][0] = rgb[i][0];
+ zoomed.color.rgba[j][1] = rgb[i][1];
+ zoomed.color.rgba[j][2] = rgb[i][2];
+ zoomed.color.rgba[j][3] = CHAN_MAX;
+ }
}
- if (fog && ctx->Fog.Enabled) {
- for (j=zoomed.start; j<zoomed.end; j++) {
- i = (GLint) (j * xscale);
- if (i<0) i = n + i - 1;
- zoomed.fogArray[j] = fog[i];
- }
+ else {
+ /* general solution */
+ const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
+ for (j = zoomed.start; j < zoomed.end; j++) {
+ i = (GLint) ((j + skipCol) * xscale);
+ if (i < 0)
+ i = span->end + i - 1;
+ zoomed.color.rgba[j][0] = rgb[i][0];
+ zoomed.color.rgba[j][1] = rgb[i][1];
+ zoomed.color.rgba[j][2] = rgb[i][2];
+ zoomed.color.rgba[j][3] = CHAN_MAX;
+ }
}
}
-
- zoomed.arrayMask |= SPAN_Z;
- if (fog)
- zoomed.arrayMask |= SPAN_FOG;
-
- /* write the span */
- for (zoomed.y = r0; zoomed.y < r1; zoomed.y++) {
- SAVE_SPAN(zoomed);
- ASSERT((zoomed.interpMask & SPAN_RGBA) == 0);
- _mesa_write_rgba_span(ctx, &zoomed, GL_BITMAP);
- RESTORE_SPAN(zoomed);
- /* problem here: "zoomed" can change inside
- "_mesa_write_rgba_span". Best solution: make copy "tmpspan"
- and give to function, but too slow */
- }
-}
-
-
-
-void
-_mesa_write_zoomed_rgb_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfloat *fog,
- CONST GLchan rgb[][3], GLint y0 )
-{
- GLint m;
- GLint r0, r1, row, r;
- GLint i, j, skipcol;
- GLint maxwidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH );
- struct sw_span zoomed;
-
- INIT_SPAN(zoomed);
- zoomed.arrayMask |= SPAN_RGBA;
-
- if (fog && ctx->Fog.Enabled)
- zoomed.arrayMask |= SPAN_FOG;
-
-
- /* compute width of output row */
- m = (GLint) ABSF( n * ctx->Pixel.ZoomX );
- if (m==0) {
- return;
- }
- if (ctx->Pixel.ZoomX<0.0) {
- /* adjust x coordinate for left/right mirroring */
- x = x - m;
- }
-
- /* compute which rows to draw */
- row = y-y0;
- r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY);
- r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY);
- if (r0==r1) {
- return;
- }
- else if (r1<r0) {
- GLint rtmp = r1;
- r1 = r0;
- r0 = rtmp;
- }
-
- /* return early if r0...r1 is above or below window */
- if (r0<0 && r1<0) {
- /* below window */
- return;
- }
- if (r0>=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) {
- /* above window */
- return;
- }
-
- /* check if left edge is outside window */
- skipcol = 0;
- if (x<0) {
- skipcol = -x;
- m += x;
- }
- /* make sure span isn't too long or short */
- if (m>maxwidth) {
- m = maxwidth;
- }
- else if (m<=0) {
- return;
+ else if (format == GL_COLOR_INDEX) {
+ if (ctx->Pixel.ZoomX == -1.0F) {
+ /* common case */
+ for (j = zoomed.start; j < zoomed.end; j++) {
+ i = span->end - (j + skipCol) - 1;
+ zoomed.color.index[j] = indexes[i];
+ }
+ }
+ else {
+ /* general solution */
+ const GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
+ for (j = zoomed.start; j < zoomed.end; j++) {
+ i = (GLint) ((j + skipCol) * xscale);
+ if (i < 0)
+ i = span->end + i - 1;
+ zoomed.color.index[j] = indexes[i];
+ }
+ }
}
- ASSERT( m <= MAX_WIDTH );
-
- /* zoom the span horizontally */
- if (ctx->Pixel.ZoomX==-1.0F) {
- /* n==m */
- for (j=0;j<m;j++) {
- i = n - (j+skipcol) - 1;
- zoomed.color.rgba[j][0] = rgb[i][0];
- zoomed.color.rgba[j][1] = rgb[i][1];
- zoomed.color.rgba[j][2] = rgb[i][2];
- zoomed.color.rgba[j][3] = CHAN_MAX;
- zoomed.zArray[j] = z[i];
+ /* write the span in rows [r0, r1) */
+ if (format == GL_RGBA || format == GL_RGB) {
+ /* Writing the span may modify the colors, so make a backup now if we're
+ * going to call _mesa_write_zoomed_span() more than once.
+ */
+ if (r1 - r0 > 1) {
+ MEMCPY(rgbaSave, zoomed.color.rgba, zoomed.end * 4 * sizeof(GLchan));
}
- if (zoomed.arrayMask & SPAN_FOG) {
- for (j=0;j<m;j++) {
- i = n - (j+skipcol) - 1;
- zoomed.fogArray[j] = fog[i];
- }
+ for (zoomed.y = r0; zoomed.y < r1; zoomed.y++) {
+ _mesa_write_rgba_span(ctx, &zoomed, GL_BITMAP);
+ if (r1 - r0 > 1) {
+ /* restore the colors */
+ MEMCPY(zoomed.color.rgba, rgbaSave, zoomed.end*4 * sizeof(GLchan));
+ }
}
}
- else {
- GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
- for (j=0;j<m;j++) {
- i = (GLint) ((j+skipcol) * xscale);
- if (i<0) i = n + i - 1;
- zoomed.color.rgba[j][0] = rgb[i][0];
- zoomed.color.rgba[j][1] = rgb[i][1];
- zoomed.color.rgba[j][2] = rgb[i][2];
- zoomed.color.rgba[j][3] = CHAN_MAX;
- zoomed.zArray[j] = z[i];
+ else if (format == GL_COLOR_INDEX) {
+ if (r1 - r0 > 1) {
+ MEMCPY(indexSave, zoomed.color.index, zoomed.end * sizeof(GLuint));
}
- if (zoomed.arrayMask & SPAN_FOG) {
- for (j=0;j<m;j++) {
- i = (GLint) ((j+skipcol) * xscale);
- if (i<0) i = n + i - 1;
- zoomed.fogArray[j] = fog[i];
- }
+ for (zoomed.y = r0; zoomed.y < r1; zoomed.y++) {
+ _mesa_write_index_span(ctx, &zoomed, GL_BITMAP);
+ if (r1 - r0 > 1) {
+ /* restore the colors */
+ MEMCPY(zoomed.color.index, indexSave, zoomed.end * sizeof(GLuint));
+ }
}
}
-
- /* write the span */
- for (r=r0; r<r1; r++) {
- zoomed.x = x + skipcol;
- zoomed.y = r;
- zoomed.end = m;
- ASSERT((zoomed.interpMask & SPAN_RGBA) == 0);
- _mesa_write_rgba_span( ctx, &zoomed, GL_BITMAP );
- }
}
-
-/*
- * As above, but write CI pixels.
- */
void
-_mesa_write_zoomed_index_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, const GLdepth z[],
- const GLfloat *fog,
- const GLuint indexes[], GLint y0 )
+_mesa_write_zoomed_rgba_span( GLcontext *ctx, const struct sw_span *span,
+ CONST GLchan rgba[][4], GLint y0 )
{
- GLint m;
- GLint r0, r1, row, r;
- GLint i, j, skipcol;
- GLint maxwidth = MIN2( ctx->DrawBuffer->Width, MAX_WIDTH );
- struct sw_span zoomed;
-
- INIT_SPAN(zoomed);
- zoomed.arrayMask |= SPAN_INDEX;
-
- /* compute width of output row */
- m = (GLint) ABSF( n * ctx->Pixel.ZoomX );
- if (m==0) {
- return;
- }
- if (ctx->Pixel.ZoomX<0.0) {
- /* adjust x coordinate for left/right mirroring */
- x = x - m;
- }
-
- /* compute which rows to draw */
- row = y-y0;
- r0 = y0 + (GLint) (row * ctx->Pixel.ZoomY);
- r1 = y0 + (GLint) ((row+1) * ctx->Pixel.ZoomY);
- if (r0==r1) {
- return;
- }
- else if (r1<r0) {
- GLint rtmp = r1;
- r1 = r0;
- r0 = rtmp;
- }
-
- /* return early if r0...r1 is above or below window */
- if (r0<0 && r1<0) {
- /* below window */
- return;
- }
- if (r0>=ctx->DrawBuffer->Height && r1>=ctx->DrawBuffer->Height) {
- /* above window */
- return;
- }
-
- /* check if left edge is outside window */
- skipcol = 0;
- if (x<0) {
- skipcol = -x;
- m += x;
- }
- /* make sure span isn't too long or short */
- if (m>maxwidth) {
- m = maxwidth;
- }
- else if (m<=0) {
- return;
- }
+ zoom_span(ctx, span, (const GLvoid *) rgba, y0, GL_RGBA);
+}
- ASSERT( m <= MAX_WIDTH );
- /* zoom the span horizontally */
- if (ctx->Pixel.ZoomX==-1.0F) {
- /* n==m */
- for (j=0;j<m;j++) {
- i = n - (j+skipcol) - 1;
- zoomed.color.index[j] = indexes[i];
- zoomed.zArray[j] = z[i];
- }
- if (fog && ctx->Fog.Enabled) {
- for (j=0;j<m;j++) {
- i = n - (j+skipcol) - 1;
- zoomed.fogArray[j] = fog[i];
- }
- zoomed.arrayMask |= SPAN_FOG;
- }
- }
- else {
- GLfloat xscale = 1.0F / ctx->Pixel.ZoomX;
- for (j=0;j<m;j++) {
- i = (GLint) ((j+skipcol) * xscale);
- if (i<0) i = n + i - 1;
- zoomed.color.index[j] = indexes[i];
- zoomed.zArray[j] = z[i];
- }
- if (fog && ctx->Fog.Enabled) {
- for (j=0;j<m;j++) {
- i = (GLint) ((j+skipcol) * xscale);
- if (i<0) i = n + i - 1;
- zoomed.fogArray[j] = fog[i];
- }
- zoomed.arrayMask |= SPAN_FOG;
- }
- }
+void
+_mesa_write_zoomed_rgb_span( GLcontext *ctx, const struct sw_span *span,
+ CONST GLchan rgb[][3], GLint y0 )
+{
+ zoom_span(ctx, span, (const GLvoid *) rgb, y0, GL_RGB);
+}
- zoomed.arrayMask |= SPAN_Z;
- /* write the span */
- for (r=r0; r<r1; r++) {
- SAVE_SPAN(zoomed);
- ASSERT((zoomed.interpMask & SPAN_INDEX) == 0);
- zoomed.x = x + skipcol;
- zoomed.y = r;
- zoomed.end = m;
- _mesa_write_index_span(ctx, &zoomed, GL_BITMAP);
- RESTORE_SPAN(zoomed);
- }
+void
+_mesa_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span,
+ GLint y0 )
+{
+ zoom_span(ctx, span, (const GLvoid *) span->color.index, y0, GL_COLOR_INDEX);
}
-
/*
* As above, but write stencil values.
*/