diff options
author | Brian Paul <[email protected]> | 2005-11-16 04:09:26 +0000 |
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committer | Brian Paul <[email protected]> | 2005-11-16 04:09:26 +0000 |
commit | 1a5f1bdb428ea3ded1e77796590014f89fe78f77 (patch) | |
tree | f0acd33352c709acb37c8b279a3251d3c46ebace /src/mesa/swrast/s_zoom.c | |
parent | 909e8a7abbce61de467e059d9be57a1f32a3d344 (diff) |
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers
around combined depth/stencil renderbuffers attached at the later points.
Diffstat (limited to 'src/mesa/swrast/s_zoom.c')
-rw-r--r-- | src/mesa/swrast/s_zoom.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index 41feb1140c5..3fd914083f9 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -355,8 +355,7 @@ _swrast_write_zoomed_z_span(GLcontext *ctx, GLint imgX, GLint imgY, GLint width, GLint spanX, GLint spanY, const GLvoid *z) { - struct gl_renderbuffer *rb - = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + struct gl_renderbuffer *rb = ctx->DrawBuffer->_DepthBuffer; GLushort zoomedVals16[MAX_WIDTH]; GLuint zoomedVals32[MAX_WIDTH]; GLint x0, x1, y0, y1, y; |