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author | Ian Romanick <[email protected]> | 2011-11-14 18:12:16 -0800 |
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committer | Ian Romanick <[email protected]> | 2012-01-11 12:51:24 -0800 |
commit | 6a992c3288b6f7a5d94172c9ad1908e71e58233e (patch) | |
tree | 01de8311508d0034fc622393f2e7abcbef4742bd /src/mesa/swrast/s_tritemp.h | |
parent | 32be81de39f7548e353afabf1215b0ea7c7b0916 (diff) |
linker: Calculate the sampler to texture target mapping during linking
Track the calculated data in gl_shader_program instead of the
individual assembly shaders.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_tritemp.h')
0 files changed, 0 insertions, 0 deletions