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authorBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
committerBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
commita852378a6289d154364dde440f89a39bbfc33e2d (patch)
treedbaf6946d80e517a2f0b349a11d1736cde1b83e1 /src/mesa/swrast/s_tritemp.h
parentb12d8e3b0ddf6dc56dc866530b66230bdc5d73db (diff)
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_tritemp.h')
-rw-r--r--src/mesa/swrast/s_tritemp.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h
index 8fdbec9d187..be1fab9b497 100644
--- a/src/mesa/swrast/s_tritemp.h
+++ b/src/mesa/swrast/s_tritemp.h
@@ -1,4 +1,4 @@
-/* $Id: s_tritemp.h,v 1.3 2000/11/13 20:02:57 keithw Exp $ */
+/* $Id: s_tritemp.h,v 1.4 2000/11/19 23:10:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -76,7 +76,7 @@
/*void triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2 )*/
{
typedef struct {
- SWvertex *v0, *v1; /* Y(v0) < Y(v1) */
+ const SWvertex *v0, *v1; /* Y(v0) < Y(v1) */
GLfloat dx; /* X(v1) - X(v0) */
GLfloat dy; /* Y(v1) - Y(v0) */
GLfixed fdxdy; /* dx/dy in fixed-point */
@@ -95,7 +95,7 @@
#endif
EdgeT eMaj, eTop, eBot;
GLfloat oneOverArea;
- SWvertex *vMin, *vMid, *vMax; /* Y(vMin)<=Y(vMid)<=Y(vMax) */
+ const SWvertex *vMin, *vMid, *vMax; /* Y(vMin)<=Y(vMid)<=Y(vMax) */
float bf = SWRAST_CONTEXT(ctx)->_backface_sign;
/* find the order of the 3 vertices along the Y axis */
@@ -650,7 +650,7 @@
}
if (setupLeft && eLeft->lines > 0) {
- SWvertex *vLower;
+ const SWvertex *vLower;
GLfixed fsx = eLeft->fsx;
fx = FixedCeil(fsx);
fError = fx - fsx - FIXED_ONE;