diff options
author | Brian Paul <[email protected]> | 2001-07-14 17:53:04 +0000 |
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committer | Brian Paul <[email protected]> | 2001-07-14 17:53:04 +0000 |
commit | 96385fa15569e25cd0977e678c0ff3bdab6ef316 (patch) | |
tree | 64906f361d7fca6abb6cdd96b50439ccbce945d6 /src/mesa/swrast/s_tritemp.h | |
parent | 274fc30d31803a1c73d7d05e041e71e6b683229e (diff) |
more work on float colors (still not finished)
Diffstat (limited to 'src/mesa/swrast/s_tritemp.h')
-rw-r--r-- | src/mesa/swrast/s_tritemp.h | 175 |
1 files changed, 137 insertions, 38 deletions
diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index 57c3c26c5b6..0c0c5956eab 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -1,4 +1,4 @@ -/* $Id: s_tritemp.h,v 1.21 2001/07/14 16:05:44 brianp Exp $ */ +/* $Id: s_tritemp.h,v 1.22 2001/07/14 17:53:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -45,6 +45,8 @@ * INTERP_MULTITEX - if defined, interpolate N units of STRQ texcoords * INTERP_LAMBDA - if defined, compute lambda value (for mipmapping) * a lambda value for every texture unit + * INTERP_FLOAT_RGBA - if defined, interpolate RGBA with floating point + * INTERP_FLOAT_SPEC - if defined, interpolate specular with floating point * * When one can directly address pixels in the color buffer the following * macros can be defined and used to compute pixel addresses during @@ -70,6 +72,27 @@ * Inspired by triangle rasterizer code written by Allen Akin. Thanks Allen! */ + +/* + * This is a bit of a hack, but it's a centralized place to enable floating- + * point color interpolation when GLchan is actually floating point. + */ +#if CHAN_TYPE == GL_FLOAT + +#if defined(INTERP_RGB) +#undef INTERP_RGB +#undef INTERP_ALPHA +#define INTERP_FLOAT_RGBA +#endif + +#if defined(INTERP_SPEC) +#undef INTERP_SPEC +#define INTERP_FLOAT_SPEC +#endif + +#endif + + /*void triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2 )*/ { typedef struct { @@ -264,15 +287,15 @@ #ifdef INTERP_FOG GLfloat dfogdy; #endif -#ifdef INTERP_RGB +#if defined(INTERP_RGB) || defined(INTERP_FLOAT_RGBA) GLfloat drdx, drdy; GLfloat dgdx, dgdy; GLfloat dbdx, dbdy; #endif -#ifdef INTERP_ALPHA +#if defined(INTERP_ALPHA) || defined(INTERP_FLOAT_RGBA) GLfloat dadx, dady; #endif -#ifdef INTERP_SPEC +#if defined(INTERP_SPEC) || defined(INTERP_FLOAT_SPEC) GLfloat dsrdx, dsrdy; GLfloat dsgdx, dsgdy; GLfloat dsbdx, dsbdy; @@ -376,33 +399,82 @@ dady = oneOverArea * (eMaj.dx * eBot_da - eMaj_da * eBot.dx); } #endif +#ifdef INTERP_FLOAT_RGBA + span.activeMask |= SPAN_RGBA; + { + GLfloat eMaj_dr, eBot_dr; + GLfloat eMaj_dg, eBot_dg; + GLfloat eMaj_db, eBot_db; + GLfloat eMaj_da, eBot_da; + eMaj_dr = (GLint) vMax->color[0] - (GLint) vMin->color[0]; + eBot_dr = (GLint) vMid->color[0] - (GLint) vMin->color[0]; + drdx = oneOverArea * (eMaj_dr * eBot.dy - eMaj.dy * eBot_dr); + span.redStep = drdx; + drdy = oneOverArea * (eMaj.dx * eBot_dr - eMaj_dr * eBot.dx); + eMaj_dg = (GLint) vMax->color[1] - (GLint) vMin->color[1]; + eBot_dg = (GLint) vMid->color[1] - (GLint) vMin->color[1]; + dgdx = oneOverArea * (eMaj_dg * eBot.dy - eMaj.dy * eBot_dg); + span.greenStep = dgdx; + dgdy = oneOverArea * (eMaj.dx * eBot_dg - eMaj_dg * eBot.dx); + eMaj_db = (GLint) vMax->color[2] - (GLint) vMin->color[2]; + eBot_db = (GLint) vMid->color[2] - (GLint) vMin->color[2]; + dbdx = oneOverArea * (eMaj_db * eBot.dy - eMaj.dy * eBot_db); + span.blueStep = dbdx; + dbdy = oneOverArea * (eMaj.dx * eBot_db - eMaj_db * eBot.dx); + eMaj_da = (GLint) vMax->color[3] - (GLint) vMin->color[3]; + eBot_da = (GLint) vMid->color[3] - (GLint) vMin->color[3]; + dadx = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da); + span.alphaStep = dadx; + dady = oneOverArea * (eMaj.dx * eBot_da - eMaj_da * eBot.dx); + } +#endif #ifdef INTERP_SPEC span.activeMask |= SPAN_SPEC; { GLfloat eMaj_dsr, eBot_dsr; + GLfloat eMaj_dsg, eBot_dsg; + GLfloat eMaj_dsb, eBot_dsb; eMaj_dsr = (GLint) vMax->specular[0] - (GLint) vMin->specular[0]; eBot_dsr = (GLint) vMid->specular[0] - (GLint) vMin->specular[0]; dsrdx = oneOverArea * (eMaj_dsr * eBot.dy - eMaj.dy * eBot_dsr); span.specRedStep = SignedFloatToFixed(dsrdx); dsrdy = oneOverArea * (eMaj.dx * eBot_dsr - eMaj_dsr * eBot.dx); - } - { - GLfloat eMaj_dsg, eBot_dsg; eMaj_dsg = (GLint) vMax->specular[1] - (GLint) vMin->specular[1]; eBot_dsg = (GLint) vMid->specular[1] - (GLint) vMin->specular[1]; dsgdx = oneOverArea * (eMaj_dsg * eBot.dy - eMaj.dy * eBot_dsg); span.specGreenStep = SignedFloatToFixed(dsgdx); dsgdy = oneOverArea * (eMaj.dx * eBot_dsg - eMaj_dsg * eBot.dx); + eMaj_dsb = (GLint) vMax->specular[2] - (GLint) vMin->specular[2]; + eBot_dsb = (GLint) vMid->specular[2] - (GLint) vMin->specular[2]; + dsbdx = oneOverArea * (eMaj_dsb * eBot.dy - eMaj.dy * eBot_dsb); + span.specBlueStep = SignedFloatToFixed(dsbdx); + dsbdy = oneOverArea * (eMaj.dx * eBot_dsb - eMaj_dsb * eBot.dx); } +#endif +#ifdef INTERP_FLOAT_SPEC + span.activeMask |= SPAN_SPEC; { + GLfloat eMaj_dsr, eBot_dsr; + GLfloat eMaj_dsg, eBot_dsg; GLfloat eMaj_dsb, eBot_dsb; + eMaj_dsr = (GLint) vMax->specular[0] - (GLint) vMin->specular[0]; + eBot_dsr = (GLint) vMid->specular[0] - (GLint) vMin->specular[0]; + dsrdx = oneOverArea * (eMaj_dsr * eBot.dy - eMaj.dy * eBot_dsr); + span.specRedStep = dsrdx; + dsrdy = oneOverArea * (eMaj.dx * eBot_dsr - eMaj_dsr * eBot.dx); + eMaj_dsg = (GLint) vMax->specular[1] - (GLint) vMin->specular[1]; + eBot_dsg = (GLint) vMid->specular[1] - (GLint) vMin->specular[1]; + dsgdx = oneOverArea * (eMaj_dsg * eBot.dy - eMaj.dy * eBot_dsg); + span.specGreenStep = dsgdx; + dsgdy = oneOverArea * (eMaj.dx * eBot_dsg - eMaj_dsg * eBot.dx); eMaj_dsb = (GLint) vMax->specular[2] - (GLint) vMin->specular[2]; eBot_dsb = (GLint) vMid->specular[2] - (GLint) vMin->specular[2]; dsbdx = oneOverArea * (eMaj_dsb * eBot.dy - eMaj.dy * eBot_dsb); - span.specBlueStep = SignedFloatToFixed(dsbdx); + span.specBlueStep = dsbdx; dsbdy = oneOverArea * (eMaj.dx * eBot_dsb - eMaj_dsb * eBot.dx); } #endif + #ifdef INTERP_INDEX span.activeMask |= SPAN_INDEX; { @@ -626,11 +698,22 @@ #ifdef INTERP_ALPHA GLfixed fa=0, fdaOuter=0, fdaInner; #endif +#ifdef INTERP_FLOAT_RGBA + GLfloat fr, fdrOuter, fdrInner; + GLfloat fg, fdgOuter, fdgInner; + GLfloat fb, fdbOuter, fdbInner; + GLfloat fa, fdaOuter, fdaInner; +#endif #ifdef INTERP_SPEC GLfixed fsr=0, fdsrOuter=0, fdsrInner; GLfixed fsg=0, fdsgOuter=0, fdsgInner; GLfixed fsb=0, fdsbOuter=0, fdsbInner; #endif +#ifdef INTERP_FLOAT_SPEC + GLfloat fsr=0, fdsrOuter=0, fdsrInner; + GLfloat fsg=0, fdsgOuter=0, fdsgInner; + GLfloat fsb=0, fdsbOuter=0, fdsbInner; +#endif #ifdef INTERP_INDEX GLfixed fi=0, fdiOuter=0, fdiInner; #endif @@ -770,36 +853,50 @@ dfogOuter = dfogdy + dxOuter * span.fogStep; #endif #ifdef INTERP_RGB - fr = (GLfixed)(ChanToFixed(vLower->color[0]) - + drdx * adjx + drdy * adjy) + FIXED_HALF; + fr = (GLfixed) (ChanToFixed(vLower->color[0]) + + drdx * adjx + drdy * adjy) + FIXED_HALF; fdrOuter = SignedFloatToFixed(drdy + dxOuter * drdx); - - fg = (GLfixed)(ChanToFixed(vLower->color[1]) - + dgdx * adjx + dgdy * adjy) + FIXED_HALF; + fg = (GLfixed) (ChanToFixed(vLower->color[1]) + + dgdx * adjx + dgdy * adjy) + FIXED_HALF; fdgOuter = SignedFloatToFixed(dgdy + dxOuter * dgdx); - - fb = (GLfixed)(ChanToFixed(vLower->color[2]) - + dbdx * adjx + dbdy * adjy) + FIXED_HALF; + fb = (GLfixed) (ChanToFixed(vLower->color[2]) + + dbdx * adjx + dbdy * adjy) + FIXED_HALF; fdbOuter = SignedFloatToFixed(dbdy + dxOuter * dbdx); #endif #ifdef INTERP_ALPHA - fa = (GLfixed)(ChanToFixed(vLower->color[3]) - + dadx * adjx + dady * adjy) + FIXED_HALF; + fa = (GLfixed) (ChanToFixed(vLower->color[3]) + + dadx * adjx + dady * adjy) + FIXED_HALF; fdaOuter = SignedFloatToFixed(dady + dxOuter * dadx); #endif +#ifdef INTERP_FLOAT_RGBA + fr = vLower->color[0] + drdx * adjx + drdy * adjy; + fdrOuter = drdy + dxOuter * drdx; + fg = vLower->color[1] + dgdx * adjx + dgdy * adjy; + fdgOuter = dgdy + dxOuter * dgdx; + fb = vLower->color[2] + dbdx * adjx + dbdy * adjy; + fdbOuter = dbdy + dxOuter * dbdx; + fa = vLower->color[3] + dadx * adjx + dady * adjy; + fdaOuter = dady + dxOuter * dadx; +#endif #ifdef INTERP_SPEC - fsr = (GLfixed)(ChanToFixed(vLower->specular[0]) - + dsrdx * adjx + dsrdy * adjy) + FIXED_HALF; + fsr = (GLfixed) (ChanToFixed(vLower->specular[0]) + + dsrdx * adjx + dsrdy * adjy) + FIXED_HALF; fdsrOuter = SignedFloatToFixed(dsrdy + dxOuter * dsrdx); - - fsg = (GLfixed)(ChanToFixed(vLower->specular[1]) - + dsgdx * adjx + dsgdy * adjy) + FIXED_HALF; + fsg = (GLfixed) (ChanToFixed(vLower->specular[1]) + + dsgdx * adjx + dsgdy * adjy) + FIXED_HALF; fdsgOuter = SignedFloatToFixed(dsgdy + dxOuter * dsgdx); - - fsb = (GLfixed)(ChanToFixed(vLower->specular[2]) - + dsbdx * adjx + dsbdy * adjy) + FIXED_HALF; + fsb = (GLfixed) (ChanToFixed(vLower->specular[2]) + + dsbdx * adjx + dsbdy * adjy) + FIXED_HALF; fdsbOuter = SignedFloatToFixed(dsbdy + dxOuter * dsbdx); #endif +#ifdef INTERP_FLOAT_SPEC + fsr = vLower->specular[0] + dsrdx * adjx + dsrdy * adjy; + fdsrOuter = dsrdy + dxOuter * dsrdx; + fsg = vLower->specular[1] + dsgdx * adjx + dsgdy * adjy; + fdsgOuter = dsgdy + dxOuter * dsgdx; + fsb = vLower->specular[2] + dsbdx * adjx + dsbdy * adjy; + fdsbOuter = dsbdy + dxOuter * dsbdx; +#endif #ifdef INTERP_INDEX fi = (GLfixed)(vLower->index * FIXED_SCALE + didx * adjx + didy * adjy) + FIXED_HALF; @@ -895,15 +992,15 @@ #ifdef INTERP_FOG dfogInner = dfogOuter + span.fogStep; #endif -#ifdef INTERP_RGB +#if defined(INTERP_RGB) || defined(INTERP_FLOAT_RGBA) fdrInner = fdrOuter + span.redStep; fdgInner = fdgOuter + span.greenStep; fdbInner = fdbOuter + span.blueStep; #endif -#ifdef INTERP_ALPHA +#if defined(INTERP_ALPHA) || defined(INTERP_FLOAT_RGBA) fdaInner = fdaOuter + span.alphaStep; #endif -#ifdef INTERP_SPEC +#if defined(INTERP_SPEC) || defined(INTERP_FLOAT_SPEC) fdsrInner = fdsrOuter + span.specRedStep; fdsgInner = fdsgOuter + span.specGreenStep; fdsbInner = fdsbOuter + span.specBlueStep; @@ -951,15 +1048,15 @@ #ifdef INTERP_FOG span.fog = fogLeft; #endif -#ifdef INTERP_RGB +#if defined(INTERP_RGB) || defined(INTERP_FLOAT_RGBA) span.red = fr; span.green = fg; span.blue = fb; #endif -#ifdef INTERP_ALPHA +#if defined(INTERP_ALPHA) || defined(INTERP_FLOAT_RGBA) span.alpha = fa; #endif -#ifdef INTERP_SPEC +#if defined(INTERP_SPEC) || defined(INTERP_FLOAT_SPEC) span.specRed = fsr; span.specGreen = fsg; span.specBlue = fsb; @@ -1089,15 +1186,15 @@ #ifdef INTERP_FOG fogLeft += dfogOuter; #endif -#ifdef INTERP_RGB +#if defined(INTERP_RGB) || defined(INTERP_FLOAT_RGBA) fr += fdrOuter; fg += fdgOuter; fb += fdbOuter; #endif -#ifdef INTERP_ALPHA +#if defined(INTERP_ALPHA) || defined(INTERP_FLOAT_RGBA) fa += fdaOuter; #endif -#ifdef INTERP_SPEC +#if defined(INTERP_SPEC) || defined(INTERP_FLOAT_SPEC) fsr += fdsrOuter; fsg += fdsgOuter; fsb += fdsbOuter; @@ -1142,15 +1239,15 @@ #ifdef INTERP_FOG fogLeft += dfogInner; #endif -#ifdef INTERP_RGB +#if defined(INTERP_RGB) || defined(INTERP_FLOAT_RGBA) fr += fdrInner; fg += fdgInner; fb += fdbInner; #endif -#ifdef INTERP_ALPHA +#if defined(INTERP_ALPHA) || defined(INTERP_FLOAT_RGBA) fa += fdaInner; #endif -#ifdef INTERP_SPEC +#if defined(INTERP_SPEC) || defined(INTERP_FLOAT_SPEC) fsr += fdsrInner; fsg += fdsgInner; fsb += fdsbInner; @@ -1211,6 +1308,8 @@ #undef INTERP_TEX #undef INTERP_MULTITEX #undef INTERP_LAMBDA +#undef INTERP_FLOAT_RGBA +#undef INTERP_FLOAT_SPEC #undef S_SCALE #undef T_SCALE |