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authorBrian Paul <[email protected]>2003-04-08 02:27:16 +0000
committerBrian Paul <[email protected]>2003-04-08 02:27:16 +0000
commit36a0a3252e1e20df69b53f70ba93bc74c4a4bf0e (patch)
tree6c680de320af7a288fe70e5a95696bcf0f5faa56 /src/mesa/swrast/s_tritemp.h
parent0cebd5822a39ad3b3d7621f8e59efab329bfb5b9 (diff)
Added ctx->Texture._EnabledCoordUnits bitfield.
Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
Diffstat (limited to 'src/mesa/swrast/s_tritemp.h')
-rw-r--r--src/mesa/swrast/s_tritemp.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h
index 18749668961..bb6f822cbcf 100644
--- a/src/mesa/swrast/s_tritemp.h
+++ b/src/mesa/swrast/s_tritemp.h
@@ -1,4 +1,4 @@
-/* $Id: s_tritemp.h,v 1.48 2003/03/25 02:23:48 brianp Exp $ */
+/* $Id: s_tritemp.h,v 1.49 2003/04/08 02:27:18 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -86,7 +86,7 @@
{ \
GLuint u; \
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { \
- if (ctx->Texture.Unit[u]._ReallyEnabled) { \
+ if (ctx->Texture._EnabledCoordUnits & (1 << u)) { \
CODE \
} \
} \