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authorBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
committerBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
commita852378a6289d154364dde440f89a39bbfc33e2d (patch)
treedbaf6946d80e517a2f0b349a11d1736cde1b83e1 /src/mesa/swrast/s_triangle.h
parentb12d8e3b0ddf6dc56dc866530b66230bdc5d73db (diff)
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_triangle.h')
-rw-r--r--src/mesa/swrast/s_triangle.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_triangle.h b/src/mesa/swrast/s_triangle.h
index eaff79532c9..d08fc9177ff 100644
--- a/src/mesa/swrast/s_triangle.h
+++ b/src/mesa/swrast/s_triangle.h
@@ -1,4 +1,4 @@
-/* $Id: s_triangle.h,v 1.2 2000/11/05 18:24:41 keithw Exp $ */
+/* $Id: s_triangle.h,v 1.3 2000/11/19 23:10:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -37,9 +37,9 @@
GLboolean gl_cull_triangle( GLcontext *ctx,
- SWvertex *v0,
- SWvertex *v1,
- SWvertex *v2);
+ const SWvertex *v0,
+ const SWvertex *v1,
+ const SWvertex *v2);
void