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authorBrian <[email protected]>2007-08-23 13:27:18 -0600
committerBrian <[email protected]>2007-08-23 13:27:18 -0600
commitd3eb25c575464bed7dbfc8be4717d85cb2928ec1 (patch)
tree9d0a18cc6c7c7e5c3939066dc6868a867d651fa0 /src/mesa/swrast/s_triangle.c
parent690a9de40b20092ae9027dc52d7b26a48995bbff (diff)
Checkpoint commit: i915 texture works, use new vertex_info struct
Basic i915 2D texturing seems to work now. The vertex format is determined from the current fragment shader.
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
0 files changed, 0 insertions, 0 deletions