diff options
author | Brian Paul <[email protected]> | 2010-06-23 22:30:26 -0600 |
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committer | Brian Paul <[email protected]> | 2010-06-23 22:30:26 -0600 |
commit | ca12aefdacd22fb42e3f1d3852db4c12de886554 (patch) | |
tree | b7462a02c678d3d755896c22a0f7f8387cb148c0 /src/mesa/swrast/s_triangle.c | |
parent | f2122d47248e59a0f23c15d7f647d7e2072c8d79 (diff) | |
parent | ec2b92f98c2e7f161521b447cc1d9a36bce3707c (diff) |
Merge branch 'shader-file-reorg'
1. Move all GL entrypoint functions and files into src/mesa/main/
This includes the ARB vp/vp, NV vp/fp, ATI fragshader and GLSL bits
that were in src/mesa/shader/
2. Move src/mesa/shader/slang/ to src/mesa/slang/ to reduce the tree depth
3. Rename src/mesa/shader/ to src/mesa/program/ since all the
remaining files are concerned with GPU programs.
4. Misc code refactoring. In particular, I got rid of most of the
GLSL-related ctx->Driver hook functions. None of the drivers used
them.
Conflicts:
src/mesa/drivers/dri/i965/brw_context.c
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 812dddf15c6..d1b369bcdf0 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -35,7 +35,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/texformat.h" -#include "shader/prog_instruction.h" +#include "program/prog_instruction.h" #include "s_aatriangle.h" #include "s_context.h" |