diff options
author | Brian Paul <[email protected]> | 2001-05-16 20:27:12 +0000 |
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committer | Brian Paul <[email protected]> | 2001-05-16 20:27:12 +0000 |
commit | 47cf442c1164b6b406117fccfb8b564602741ee3 (patch) | |
tree | cd3e7c6147b0b19b091c38ad78785e8d18235ea3 /src/mesa/swrast/s_triangle.c | |
parent | 441a4af435b46e1b475318fbaf4e80b774390cb0 (diff) |
use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 66 |
1 files changed, 53 insertions, 13 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index b3c58101237..2c117b869cb 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1,4 +1,4 @@ -/* $Id: s_triangle.c,v 1.27 2001/05/15 21:30:27 brianp Exp $ */ +/* $Id: s_triangle.c,v 1.28 2001/05/16 20:27:12 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1606,17 +1606,33 @@ static void lin_persp_textured_triangle( GLcontext *ctx, static void rasterize_span(GLcontext *ctx, const struct triangle_span *span) { - GLchan rgba[MAX_WIDTH][4]; - GLchan spec[MAX_WIDTH][4]; - GLuint index[MAX_WIDTH]; - GLuint z[MAX_WIDTH]; - GLfloat fog[MAX_WIDTH]; - GLfloat sTex[MAX_WIDTH], tTex[MAX_WIDTH], rTex[MAX_WIDTH]; - GLfloat lambda[MAX_WIDTH]; - GLfloat msTex[MAX_TEXTURE_UNITS][MAX_WIDTH]; - GLfloat mtTex[MAX_TEXTURE_UNITS][MAX_WIDTH]; - GLfloat mrTex[MAX_TEXTURE_UNITS][MAX_WIDTH]; - GLfloat mLambda[MAX_TEXTURE_UNITS][MAX_WIDTH]; + DEFMARRAY(GLchan, rgba, MAX_WIDTH, 4); + DEFMARRAY(GLchan, spec, MAX_WIDTH, 4); + DEFARRAY(GLuint, index, MAX_WIDTH); + DEFARRAY(GLuint, z, MAX_WIDTH); + DEFARRAY(GLfloat, fog, MAX_WIDTH); + DEFARRAY(GLfloat, sTex, MAX_WIDTH); + DEFARRAY(GLfloat, tTex, MAX_WIDTH); + DEFARRAY(GLfloat, rTex, MAX_WIDTH); + DEFARRAY(GLfloat, lambda, MAX_WIDTH); + DEFMARRAY(GLfloat, msTex, MAX_TEXTURE_UNITS, MAX_WIDTH); + DEFMARRAY(GLfloat, mtTex, MAX_TEXTURE_UNITS, MAX_WIDTH); + DEFMARRAY(GLfloat, mrTex, MAX_TEXTURE_UNITS, MAX_WIDTH); + DEFMARRAY(GLfloat, mLambda, MAX_TEXTURE_UNITS, MAX_WIDTH); + + CHECKARRAY(rgba, return); + CHECKARRAY(spec, return); + CHECKARRAY(index, return); + CHECKARRAY(z, return); + CHECKARRAY(fog, return); + CHECKARRAY(sTex, return); + CHECKARRAY(tTex, return); + CHECKARRAY(rTex, return); + CHECKARRAY(lambda, return); + CHECKARRAY(msTex, return); + CHECKARRAY(mtTex, return); + CHECKARRAY(mrTex, return); + CHECKARRAY(mLambda, return); if (span->activeMask & SPAN_RGBA) { GLfixed r = span->red; @@ -1837,6 +1853,20 @@ rasterize_span(GLcontext *ctx, const struct triangle_span *span) else { _mesa_problem(ctx, "rasterize_span() should only be used for texturing"); } + + UNDEFARRAY(rgba); + UNDEFARRAY(spec); + UNDEFARRAY(index); + UNDEFARRAY(z); + UNDEFARRAY(fog); + UNDEFARRAY(sTex); + UNDEFARRAY(tTex); + UNDEFARRAY(rTex); + UNDEFARRAY(lambda); + UNDEFARRAY(msTex); + UNDEFARRAY(mtTex); + UNDEFARRAY(mrTex); + UNDEFARRAY(mLambda); } @@ -1863,6 +1893,12 @@ static void general_textured_triangle( GLcontext *ctx, const struct gl_texture_image *texImage = obj->Image[obj->BaseLevel];\ const GLboolean flatShade = (ctx->Light.ShadeModel==GL_FLAT); \ GLfixed rFlat, gFlat, bFlat, aFlat; \ + DEFARRAY(GLfloat, sSpan, MAX_WIDTH); /* mac 32k limitation */ \ + DEFARRAY(GLfloat, tSpan, MAX_WIDTH); /* mac 32k limitation */ \ + DEFARRAY(GLfloat, uSpan, MAX_WIDTH); /* mac 32k limitation */ \ + CHECKARRAY(sSpan, return); /* mac 32k limitation */ \ + CHECKARRAY(tSpan, return); /* mac 32k limitation */ \ + CHECKARRAY(uSpan, return); /* mac 32k limitation */ \ if (flatShade) { \ rFlat = IntToFixed(v2->color[RCOMP]); \ gFlat = IntToFixed(v2->color[GCOMP]); \ @@ -1877,7 +1913,6 @@ static void general_textured_triangle( GLcontext *ctx, GLdepth zSpan[MAX_WIDTH]; \ GLfloat fogSpan[MAX_WIDTH]; \ GLchan rgbaSpan[MAX_WIDTH][4]; \ - GLfloat sSpan[MAX_WIDTH], tSpan[MAX_WIDTH], uSpan[MAX_WIDTH]; \ GLuint i; \ if (flatShade) { \ span.red = rFlat; span.redStep = 0; \ @@ -1912,6 +1947,11 @@ static void general_textured_triangle( GLcontext *ctx, zSpan, fogSpan, sSpan, tSpan, uSpan, \ NULL, rgbaSpan, NULL, NULL, GL_POLYGON ); +#define CLEANUP_CODE \ + UNDEFARRAY(sSpan); /* mac 32k limitation */ \ + UNDEFARRAY(tSpan); \ + UNDEFARRAY(uSpan); + #include "s_tritemp.h" } |