diff options
author | Brian Paul <[email protected]> | 2011-10-23 10:44:47 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-10-23 10:44:47 -0600 |
commit | 6e0f9001fe3fb191c2928bd09aa9e9d05ddf4ea9 (patch) | |
tree | 4e2089a6790e76a4210ffc9d0f9aebf5c28adb40 /src/mesa/swrast/s_triangle.c | |
parent | 33abbd4fbdb3149df5ecc296b04a79225962e433 (diff) |
mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast
Only swrast and the drivers that fall back to swrast need these fields now.
This removes the last of the fields related to software rendering from
gl_texture_image.
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 839c4fd0855..b4f8e747929 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -127,10 +127,12 @@ _swrast_culltriangle( struct gl_context *ctx, ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ const struct gl_texture_image *texImg = \ obj->Image[0][obj->BaseLevel]; \ + const struct swrast_texture_image *swImg = \ + swrast_texture_image_const(texImg); \ const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ const GLint twidth_log2 = texImg->WidthLog2; \ - const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLubyte *texture = (const GLubyte *) swImg->Data; \ const GLint smask = texImg->Width - 1; \ const GLint tmask = texImg->Height - 1; \ ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ @@ -181,10 +183,12 @@ _swrast_culltriangle( struct gl_context *ctx, ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ const struct gl_texture_image *texImg = \ obj->Image[0][obj->BaseLevel]; \ + const struct swrast_texture_image *swImg = \ + swrast_texture_image_const(texImg); \ const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ const GLint twidth_log2 = texImg->WidthLog2; \ - const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLubyte *texture = (const GLubyte *) swImg->Data; \ const GLint smask = texImg->Width - 1; \ const GLint tmask = texImg->Height - 1; \ ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ @@ -533,9 +537,11 @@ affine_span(struct gl_context *ctx, SWspan *span, ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ const struct gl_texture_image *texImg = \ obj->Image[0][obj->BaseLevel]; \ + const struct swrast_texture_image *swImg = \ + swrast_texture_image_const(texImg); \ const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ - info.texture = (const GLchan *) texImg->Data; \ + info.texture = (const GLchan *) swImg->Data; \ info.twidth_log2 = texImg->WidthLog2; \ info.smask = texImg->Width - 1; \ info.tmask = texImg->Height - 1; \ @@ -800,7 +806,9 @@ fast_persp_span(struct gl_context *ctx, SWspan *span, ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ const struct gl_texture_image *texImg = \ obj->Image[0][obj->BaseLevel]; \ - info.texture = (const GLchan *) texImg->Data; \ + const struct swrast_texture_image *swImg = \ + swrast_texture_image_const(texImg); \ + info.texture = (const GLchan *) swImg->Data; \ info.twidth_log2 = texImg->WidthLog2; \ info.smask = texImg->Width - 1; \ info.tmask = texImg->Height - 1; \ @@ -1062,7 +1070,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) && texObj2D->_Swizzle == SWIZZLE_NOOP && swImg->_IsPowerOfTwo && texImg->Border == 0 - && texImg->Width == texImg->RowStride + && texImg->Width == swImg->RowStride && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888) && minFilter == magFilter && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR |