diff options
author | Brian Paul <[email protected]> | 2009-09-30 21:00:16 -0600 |
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committer | Brian Paul <[email protected]> | 2009-09-30 21:00:16 -0600 |
commit | 3fa7dbf368bb060220e9f78e666b00d6827166a6 (patch) | |
tree | 83cf26eb834b50f174c496fc4467db65bdba9e48 /src/mesa/swrast/s_triangle.c | |
parent | 74ae14a2bde4f87a554c3d96e6f4a9a02591308d (diff) |
mesa: remove GLchan-based formats; use hw 8-bit/channel formats instead
Removed: MESA_FORMAT_RGBA, RGB, ALPHA, LUMINANCE, LUMINANCE_ALPHA, INTENSITY.
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 7b59763f110..6a61bec245e 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -140,7 +140,7 @@ _swrast_culltriangle( GLcontext *ctx, const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ + const GLubyte *texture = (const GLubyte *) obj->Image[0][b]->Data; \ const GLint smask = obj->Image[0][b]->Width - 1; \ const GLint tmask = obj->Image[0][b]->Height - 1; \ if (!rb || !texture) { \ @@ -149,7 +149,7 @@ _swrast_culltriangle( GLcontext *ctx, #define RENDER_SPAN( span ) \ GLuint i; \ - GLchan rgb[MAX_WIDTH][3]; \ + GLubyte rgb[MAX_WIDTH][3]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -192,7 +192,7 @@ _swrast_culltriangle( GLcontext *ctx, const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ + const GLubyte *texture = (const GLubyte *) obj->Image[0][b]->Data; \ const GLint smask = obj->Image[0][b]->Width - 1; \ const GLint tmask = obj->Image[0][b]->Height - 1; \ if (!rb || !texture) { \ @@ -201,7 +201,7 @@ _swrast_culltriangle( GLcontext *ctx, #define RENDER_SPAN( span ) \ GLuint i; \ - GLchan rgb[MAX_WIDTH][3]; \ + GLubyte rgb[MAX_WIDTH][3]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -1075,7 +1075,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && texImg->_IsPowerOfTwo && texImg->Border == 0 && texImg->Width == texImg->RowStride - && (format == MESA_FORMAT_RGB || format == MESA_FORMAT_RGBA) + && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888) && minFilter == magFilter && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR && !swrast->_FogEnabled @@ -1083,7 +1083,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) { if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { if (minFilter == GL_NEAREST - && format == MESA_FORMAT_RGB + && format == MESA_FORMAT_RGB888 && (envMode == GL_REPLACE || envMode == GL_DECAL) && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT) && ctx->Depth.Func == GL_LESS |