diff options
author | Eric Anholt <[email protected]> | 2013-04-19 12:51:20 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-04-30 10:40:44 -0700 |
commit | 35e179b18c6f266f8ec3ebb9352ad0cd3552c2a3 (patch) | |
tree | 47084718c4476a90612ed841f12f17b216642a70 /src/mesa/swrast/s_triangle.c | |
parent | 0c883e46d871797cd1141498850d51cde6e54b76 (diff) |
swrast: Replace use of teximage Map in 1D/2D paths with ImageSlices[0].
This gets us ready for the Map field to die.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index ae51a07cb49..eceac83f719 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -134,7 +134,7 @@ _swrast_culltriangle( struct gl_context *ctx, const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ const GLint twidth_log2 = texImg->WidthLog2; \ - const GLubyte *texture = (const GLubyte *) swImg->Map; \ + const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \ const GLint smask = texImg->Width - 1; \ const GLint tmask = texImg->Height - 1; \ ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ @@ -192,7 +192,7 @@ _swrast_culltriangle( struct gl_context *ctx, const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ const GLint twidth_log2 = texImg->WidthLog2; \ - const GLubyte *texture = (const GLubyte *) swImg->Map; \ + const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \ const GLint smask = texImg->Width - 1; \ const GLint tmask = texImg->Height - 1; \ ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ @@ -548,7 +548,7 @@ affine_span(struct gl_context *ctx, SWspan *span, swrast_texture_image_const(texImg); \ const GLfloat twidth = (GLfloat) texImg->Width; \ const GLfloat theight = (GLfloat) texImg->Height; \ - info.texture = (const GLchan *) swImg->Map; \ + info.texture = (const GLchan *) swImg->ImageSlices[0]; \ info.twidth_log2 = texImg->WidthLog2; \ info.smask = texImg->Width - 1; \ info.tmask = texImg->Height - 1; \ @@ -815,7 +815,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span, obj->Image[0][obj->BaseLevel]; \ const struct swrast_texture_image *swImg = \ swrast_texture_image_const(texImg); \ - info.texture = (const GLchan *) swImg->Map; \ + info.texture = (const GLchan *) swImg->ImageSlices[0]; \ info.twidth_log2 = texImg->WidthLog2; \ info.smask = texImg->Width - 1; \ info.tmask = texImg->Height - 1; \ |