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authorMarek Olšák <[email protected]>2018-01-31 03:03:25 +0100
committerMarek Olšák <[email protected]>2018-02-04 01:50:10 +0100
commitaf3685d14936844f79e6f372b4b258e29375f21b (patch)
tree84c3ab4b661bceaf4364be3e7c9501cb6b50537e /src/mesa/swrast/s_triangle.c
parent83e60ce927142752c57163fcb8b30eca2370d014 (diff)
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
4 bits per draw buffer, 8 draw buffers in total --> 32 bits. This is easier to work with. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r--src/mesa/swrast/s_triangle.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index a4113e5582b..c84cfec93d3 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -1027,10 +1027,10 @@ _swrast_choose_triangle( struct gl_context *ctx )
!_mesa_stencil_is_enabled(ctx) &&
depthRb &&
depthRb->Format == MESA_FORMAT_Z_UNORM16) {
- if (ctx->Color.ColorMask[0][0] == 0 &&
- ctx->Color.ColorMask[0][1] == 0 &&
- ctx->Color.ColorMask[0][2] == 0 &&
- ctx->Color.ColorMask[0][3] == 0) {
+ if (GET_COLORMASK_BIT(ctx->Color.ColorMask, 0, 0) == 0 &&
+ GET_COLORMASK_BIT(ctx->Color.ColorMask, 0, 1) == 0 &&
+ GET_COLORMASK_BIT(ctx->Color.ColorMask, 0, 2) == 0 &&
+ GET_COLORMASK_BIT(ctx->Color.ColorMask, 0, 3) == 0) {
USE(occlusion_zless_16_triangle);
return;
}