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authorBrian Paul <[email protected]>2012-01-16 10:55:39 -0700
committerBrian Paul <[email protected]>2012-01-24 14:12:15 -0700
commit0ff817f200ef4cb4a5ab0d90eccfc83d0671fb65 (patch)
tree936cc119a9869e913f42beb268c0c3ae7c6f8507 /src/mesa/swrast/s_triangle.c
parentb766d4bb43b2c8271413c1efafe3590fa75efc3c (diff)
swrast: stop using Put/GetRow/Values() in swrast code
All color buffer rendering is now done by accessing mapped renderbuffer memory. We're now able to get rid of all the GetRow/PutRow stuff.
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r--src/mesa/swrast/s_triangle.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 4d815c5d675..2b54cd13153 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -157,7 +157,7 @@ _swrast_culltriangle( struct gl_context *ctx,
span.intTex[0] += span.intTexStep[0]; \
span.intTex[1] += span.intTexStep[1]; \
} \
- rb->PutRow(ctx, rb, span.end, span.x, span.y, rgba, NULL);
+ _swrast_put_row(ctx, rb, span.end, span.x, span.y, rgba, NULL);
#include "s_tritemp.h"
@@ -223,7 +223,7 @@ _swrast_culltriangle( struct gl_context *ctx,
span.intTex[1] += span.intTexStep[1]; \
span.z += span.zStep; \
} \
- rb->PutRow(ctx, rb, span.end, span.x, span.y, rgba, span.array->mask);
+ _swrast_put_row(ctx, rb, span.end, span.x, span.y, rgba, span.array->mask);
#include "s_tritemp.h"