diff options
author | Ian Romanick <[email protected]> | 2010-02-24 15:17:30 -0800 |
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committer | Ian Romanick <[email protected]> | 2010-03-03 12:37:03 -0800 |
commit | 0ed9c4bc7affb7a6b9be5ff129815fccf8c3885d (patch) | |
tree | a24d6436b378fd9f013131ebda51d41d525e2b15 /src/mesa/swrast/s_triangle.c | |
parent | d05badba291ce4444b6aaabfd577bdbcf7929193 (diff) |
swrast: Remove support for rendering triangles into a color-index buffer
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 29 |
1 files changed, 4 insertions, 25 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 11184b72ce3..812dddf15c6 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -70,18 +70,6 @@ _swrast_culltriangle( GLcontext *ctx, /* - * Render a smooth or flat-shaded color index triangle. - */ -#define NAME ci_triangle -#define INTERP_Z 1 -#define INTERP_ATTRIBS 1 /* just for fog */ -#define INTERP_INDEX 1 -#define RENDER_SPAN( span ) _swrast_write_index_span(ctx, &span); -#include "s_tritemp.h" - - - -/* * Render a flat-shaded RGBA triangle. */ #define NAME flat_rgba_triangle @@ -1007,7 +995,6 @@ void _swrast_choose_triangle( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - const GLboolean rgbmode = ctx->Visual.rgbMode; if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { @@ -1029,23 +1016,15 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Mask == GL_FALSE && ctx->Depth.Func == GL_LESS && !ctx->Stencil._Enabled) { - if ((rgbmode && - ctx->Color.ColorMask[0][0] == 0 && - ctx->Color.ColorMask[0][1] == 0 && - ctx->Color.ColorMask[0][2] == 0 && - ctx->Color.ColorMask[0][3] == 0) - || - (!rgbmode && ctx->Color.IndexMask == 0)) { + if (ctx->Color.ColorMask[0][0] == 0 && + ctx->Color.ColorMask[0][1] == 0 && + ctx->Color.ColorMask[0][2] == 0 && + ctx->Color.ColorMask[0][3] == 0) { USE(occlusion_zless_triangle); return; } } - if (!rgbmode) { - USE(ci_triangle); - return; - } - /* * XXX should examine swrast->_ActiveAttribMask to determine what * needs to be interpolated. |