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authorBrian Paul <[email protected]>2001-02-20 16:42:25 +0000
committerBrian Paul <[email protected]>2001-02-20 16:42:25 +0000
commitc499ce31baf820e84d133c2189f88e15a1a36672 (patch)
tree5fa0cc1d10f0e54703c7a0ceb55fcb4aa81c74e3 /src/mesa/swrast/s_texture.h
parent0c75c4c41754a4f66cdc124b4328e92635b473fe (diff)
Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.
Added some const keywords in the s/w texturing code.
Diffstat (limited to 'src/mesa/swrast/s_texture.h')
-rw-r--r--src/mesa/swrast/s_texture.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_texture.h b/src/mesa/swrast/s_texture.h
index 9a64928b5d4..821e8199d5b 100644
--- a/src/mesa/swrast/s_texture.h
+++ b/src/mesa/swrast/s_texture.h
@@ -1,10 +1,10 @@
-/* $Id: s_texture.h,v 1.4 2001/01/05 21:28:31 brianp Exp $ */
+/* $Id: s_texture.h,v 1.5 2001/02/20 16:42:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -43,7 +43,7 @@ extern void
_swrast_texture_fragments( GLcontext *ctx, GLuint texSet, GLuint n,
const GLfloat s[], const GLfloat t[],
const GLfloat r[], GLfloat lambda[],
- GLchan primary_rgba[][4], GLchan rgba[][4] );
+ CONST GLchan primary_rgba[][4], GLchan rgba[][4] );
#endif