diff options
author | Brian Paul <[email protected]> | 2002-01-27 18:32:03 +0000 |
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committer | Brian Paul <[email protected]> | 2002-01-27 18:32:03 +0000 |
commit | 2a182a98973edc9ecf2936b1288485bb2b3fa722 (patch) | |
tree | 4c832bef597d1cbbccb7e7ab80f508aac2bbaba9 /src/mesa/swrast/s_texture.h | |
parent | 6a731f343e847226537080122e2fb327e2486564 (diff) |
LOTS of changes, building upon Klaus's work.
struct sw_span is used throughout span/fragment processing.
This is leading to less code and more chances for optimization.
Diffstat (limited to 'src/mesa/swrast/s_texture.h')
-rw-r--r-- | src/mesa/swrast/s_texture.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_texture.h b/src/mesa/swrast/s_texture.h index c85e7faf3f2..aa86c0fa04a 100644 --- a/src/mesa/swrast/s_texture.h +++ b/src/mesa/swrast/s_texture.h @@ -1,4 +1,4 @@ -/* $Id: s_texture.h,v 1.8 2002/01/10 16:54:29 brianp Exp $ */ +/* $Id: s_texture.h,v 1.9 2002/01/27 18:32:03 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -47,7 +47,7 @@ _swrast_texture_fragments( GLcontext *ctx, GLuint texSet, extern void _old_swrast_texture_fragments( GLcontext *ctx, GLuint texSet, GLuint n, GLfloat texcoords[][4], GLfloat lambda[], - CONST GLchan primary_rgba[][4], GLchan rgba[][4] ); - + CONST GLchan primary_rgba[][4], + GLchan rgba[][4] ); #endif |