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authorBrian Paul <[email protected]>2002-01-28 00:07:33 +0000
committerBrian Paul <[email protected]>2002-01-28 00:07:33 +0000
commitf1e236987829393c81dc86ea19cb49eefe190317 (patch)
treef7cd40a2765dcf9dcf96e1797c893a83a6193642 /src/mesa/swrast/s_texture.h
parent2a182a98973edc9ecf2936b1288485bb2b3fa722 (diff)
More span clean-up, mostly texture-related.
_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible.
Diffstat (limited to 'src/mesa/swrast/s_texture.h')
-rw-r--r--src/mesa/swrast/s_texture.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_texture.h b/src/mesa/swrast/s_texture.h
index aa86c0fa04a..6c3b2b801a3 100644
--- a/src/mesa/swrast/s_texture.h
+++ b/src/mesa/swrast/s_texture.h
@@ -1,4 +1,4 @@
-/* $Id: s_texture.h,v 1.9 2002/01/27 18:32:03 brianp Exp $ */
+/* $Id: s_texture.h,v 1.10 2002/01/28 00:07:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -50,4 +50,7 @@ _old_swrast_texture_fragments( GLcontext *ctx, GLuint texSet, GLuint n,
CONST GLchan primary_rgba[][4],
GLchan rgba[][4] );
+extern void
+_swrast_multitexture_fragments( GLcontext *ctx, struct sw_span *span );
+
#endif