summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_texture.c
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2001-10-17 13:31:07 +0000
committerBrian Paul <[email protected]>2001-10-17 13:31:07 +0000
commite11f089f821ea90754d8cbe56278eba4cf5665f4 (patch)
treea4a6e49a2fc7f250328ccfdf7bd62ce4be9b3e65 /src/mesa/swrast/s_texture.c
parent470d3cd4a2c49a36babfc66933140d57535d724f (diff)
added GL_ARB_texture_mirrored_repeat
Diffstat (limited to 'src/mesa/swrast/s_texture.c')
-rw-r--r--src/mesa/swrast/s_texture.c33
1 files changed, 30 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 39d9a9c6129..fcbbe73a7a4 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -1,4 +1,4 @@
-/* $Id: s_texture.c,v 1.39 2001/09/19 20:30:44 kschultz Exp $ */
+/* $Id: s_texture.c,v 1.40 2001/10/17 13:31:07 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -92,6 +92,19 @@
I0 = IFLOOR(U); \
I1 = I0 + 1; \
} \
+ else if (wrapMode == GL_MIRRORED_REPEAT_ARB) { \
+ const GLint flr = IFLOOR(S); \
+ if (flr & 1) \
+ U = 1.0 - (S - (GLfloat) flr); /* flr is odd */ \
+ else \
+ U = S - (GLfloat) flr; /* flr is even */ \
+ I0 = IFLOOR(U); \
+ I1 = I0 + 1; \
+ if (I0 < 0) \
+ I0 = 0; \
+ if (I1 >= (GLint) SIZE) \
+ I1 = SIZE - 1; \
+ } \
else { \
ASSERT(wrapMode == GL_CLAMP); \
if (S <= 0.0F) \
@@ -142,6 +155,22 @@
else \
I = IFLOOR(S * SIZE); \
} \
+ else if (wrapMode == GL_MIRRORED_REPEAT_ARB) { \
+ const GLfloat min = 1.0F / (2.0F * SIZE); \
+ const GLfloat max = 1.0F - min; \
+ const GLint flr = IFLOOR(S); \
+ GLfloat u; \
+ if (flr & 1) \
+ u = 1.0 - (S - (GLfloat) flr); /* flr is odd */ \
+ else \
+ u = S - (GLfloat) flr; /* flr is even */ \
+ if (u < min) \
+ I = 0; \
+ else if (u > max) \
+ I = SIZE - 1; \
+ else \
+ I = IFLOOR(u * SIZE); \
+ } \
else { \
ASSERT(wrapMode == GL_CLAMP); \
/* s limited to [0,1] */ \
@@ -2133,8 +2162,6 @@ texture_combine(const GLcontext *ctx,
}
}
break;
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
case GL_DOT3_RGB_ARB:
case GL_DOT3_RGBA_ARB:
{