summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_texture.c
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2012-01-16 10:55:39 -0700
committerBrian Paul <[email protected]>2012-01-24 14:12:15 -0700
commit0ff817f200ef4cb4a5ab0d90eccfc83d0671fb65 (patch)
tree936cc119a9869e913f42beb268c0c3ae7c6f8507 /src/mesa/swrast/s_texture.c
parentb766d4bb43b2c8271413c1efafe3590fa75efc3c (diff)
swrast: stop using Put/GetRow/Values() in swrast code
All color buffer rendering is now done by accessing mapped renderbuffer memory. We're now able to get rid of all the GetRow/PutRow stuff.
Diffstat (limited to 'src/mesa/swrast/s_texture.c')
-rw-r--r--src/mesa/swrast/s_texture.c8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index f945a6b0fa8..b98195e7489 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -342,14 +342,11 @@ map_attachment(struct gl_context *ctx,
}
else if (rb) {
/* Map ordinary renderbuffer */
- /* XXX don't map color buffers yet */
- if (buffer == BUFFER_DEPTH || buffer == BUFFER_STENCIL) {
ctx->Driver.MapRenderbuffer(ctx, rb,
0, 0, rb->Width, rb->Height,
GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
&rb->Map, &rb->RowStrideBytes);
assert(rb->Map);
- }
}
}
@@ -373,10 +370,7 @@ unmap_attachment(struct gl_context *ctx,
}
else if (rb) {
/* unmap ordinary renderbuffer */
- /* XXX don't map color buffers yet */
- if (buffer == BUFFER_DEPTH || buffer == BUFFER_STENCIL) {
- ctx->Driver.UnmapRenderbuffer(ctx, rb);
- }
+ ctx->Driver.UnmapRenderbuffer(ctx, rb);
}
rb->Map = NULL;