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authorBrian Paul <[email protected]>2012-01-16 13:02:19 -0700
committerBrian Paul <[email protected]>2012-01-24 14:12:32 -0700
commit0c1862851f27c428a18ba5509636efcc2f0084f8 (patch)
tree29052f5a725fab48742c42fc7807f0ed37588d5c /src/mesa/swrast/s_texture.c
parent797c18be1f907337ebd85b18ce43dfa0b056f492 (diff)
swrast: use swrast_renderbuffer instead of gl_renderbuffer
Diffstat (limited to 'src/mesa/swrast/s_texture.c')
-rw-r--r--src/mesa/swrast/s_texture.c20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 0453640c0df..0a87b7327e0 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -322,6 +322,7 @@ map_attachment(struct gl_context *ctx,
{
struct gl_texture_object *texObj = fb->Attachment[buffer].Texture;
struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer;
+ struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
if (texObj) {
const GLuint level = fb->Attachment[buffer].TextureLevel;
@@ -333,20 +334,20 @@ map_attachment(struct gl_context *ctx,
/* XXX we'll eventually call _swrast_map_teximage() here */
swImage->Map = swImage->Buffer;
- if (rb) {
- rb->Map = swImage->Buffer;
- rb->RowStrideBytes = swImage->RowStride *
+ if (srb) {
+ srb->Map = swImage->Buffer;
+ srb->RowStride = swImage->RowStride *
_mesa_get_format_bytes(swImage->Base.TexFormat);
}
}
}
else if (rb) {
/* Map ordinary renderbuffer */
- ctx->Driver.MapRenderbuffer(ctx, rb,
- 0, 0, rb->Width, rb->Height,
- GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
- &rb->Map, &rb->RowStrideBytes);
- assert(rb->Map);
+ ctx->Driver.MapRenderbuffer(ctx, rb,
+ 0, 0, rb->Width, rb->Height,
+ GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
+ &srb->Map, &srb->RowStride);
+ assert(srb->Map);
}
}
@@ -358,6 +359,7 @@ unmap_attachment(struct gl_context *ctx,
{
struct gl_texture_object *texObj = fb->Attachment[buffer].Texture;
struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer;
+ struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
if (texObj) {
const GLuint level = fb->Attachment[buffer].TextureLevel;
@@ -373,7 +375,7 @@ unmap_attachment(struct gl_context *ctx,
ctx->Driver.UnmapRenderbuffer(ctx, rb);
}
- rb->Map = NULL;
+ srb->Map = NULL;
}