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authorBrian Paul <[email protected]>2003-03-01 01:50:20 +0000
committerBrian Paul <[email protected]>2003-03-01 01:50:20 +0000
commit27558a160a9fe91745728d7626995cd88f8fe339 (patch)
tree0b8cbbd49d418f5ef9f10d3d721c3d4e9e925c3d /src/mesa/swrast/s_texture.c
parent4e50ab5f70582f4e362c4572b22a4c3f87c71a14 (diff)
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
Diffstat (limited to 'src/mesa/swrast/s_texture.c')
-rw-r--r--src/mesa/swrast/s_texture.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index f99075fc545..e63f49c7424 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -1,4 +1,4 @@
-/* $Id: s_texture.c,v 1.81 2003/02/27 19:40:45 kschultz Exp $ */
+/* $Id: s_texture.c,v 1.82 2003/03/01 01:50:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -29,7 +29,6 @@
#include "context.h"
#include "colormac.h"
#include "macros.h"
-#include "mmath.h"
#include "imports.h"
#include "texformat.h"
#include "teximage.h"
@@ -2065,7 +2064,7 @@ choose_cube_face(const struct gl_texture_object *texObj,
const GLfloat ry = texcoord[1];
const GLfloat rz = texcoord[2];
const struct gl_texture_image **imgArray;
- const GLfloat arx = ABSF(rx), ary = ABSF(ry), arz = ABSF(rz);
+ const GLfloat arx = FABSF(rx), ary = FABSF(ry), arz = FABSF(rz);
GLfloat sc, tc, ma;
if (arx > ary && arx > arz) {