diff options
author | Brian Paul <[email protected]> | 2012-01-16 12:35:45 -0700 |
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committer | Brian Paul <[email protected]> | 2012-01-24 14:12:30 -0700 |
commit | f2479530b8be3866c234ac759a7fa84e634dd1aa (patch) | |
tree | 5d80f2937bfb46f55726e4e094b4694a641f1410 /src/mesa/swrast/s_texrender.c | |
parent | 34988272d9c7a889a26bb8bdcb841d44797a5dd6 (diff) |
swrast: allocate swrast_renderbuffers instead of gl_renderbuffers
Diffstat (limited to 'src/mesa/swrast/s_texrender.c')
-rw-r--r-- | src/mesa/swrast/s_texrender.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_texrender.c b/src/mesa/swrast/s_texrender.c index ebfba6d5da8..23a7388c0d2 100644 --- a/src/mesa/swrast/s_texrender.c +++ b/src/mesa/swrast/s_texrender.c @@ -37,7 +37,7 @@ wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) ASSERT(att->Type == GL_TEXTURE); ASSERT(att->Renderbuffer == NULL); - rb = CALLOC_STRUCT(gl_renderbuffer); + rb = ctx->Driver.NewRenderbuffer(ctx, name); if (!rb) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "wrap_texture"); return; |