diff options
author | Eric Anholt <[email protected]> | 2013-05-10 11:51:01 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-05-17 13:04:05 -0700 |
commit | e98c39c109f9b38d6bb97e3890382fdf66c25176 (patch) | |
tree | 3f51aa191af6052243787b0b10e1a4d581a64583 /src/mesa/swrast/s_texrender.c | |
parent | 7b085d1bfa7630571e04a7d630765d3e5ed63e25 (diff) |
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
We keep having to pass the attachments around with our gl_renderbuffers
because that's the only way to find what the gl_renderbuffer actually
refers to. This is a step toward removing that (though drivers still need
the Zoffset as well).
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_texrender.c')
-rw-r--r-- | src/mesa/swrast/s_texrender.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_texrender.c b/src/mesa/swrast/s_texrender.c index 00b3ca55ac0..643f2bc2c24 100644 --- a/src/mesa/swrast/s_texrender.c +++ b/src/mesa/swrast/s_texrender.c @@ -38,7 +38,7 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) (void) ctx; - swImage = swrast_texture_image(_mesa_get_attachment_teximage(att)); + swImage = swrast_texture_image(rb->TexImage); assert(swImage); format = swImage->Base.TexFormat; |