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authorBrian Paul <[email protected]>2011-10-23 10:44:47 -0600
committerBrian Paul <[email protected]>2011-10-23 10:44:47 -0600
commit6e0f9001fe3fb191c2928bd09aa9e9d05ddf4ea9 (patch)
tree4e2089a6790e76a4210ffc9d0f9aebf5c28adb40 /src/mesa/swrast/s_texrender.c
parent33abbd4fbdb3149df5ecc296b04a79225962e433 (diff)
mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast
Only swrast and the drivers that fall back to swrast need these fields now. This removes the last of the fields related to software rendering from gl_texture_image.
Diffstat (limited to 'src/mesa/swrast/s_texrender.c')
-rw-r--r--src/mesa/swrast/s_texrender.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_texrender.c b/src/mesa/swrast/s_texrender.c
index 47e458e1c5c..caa17f983e3 100644
--- a/src/mesa/swrast/s_texrender.c
+++ b/src/mesa/swrast/s_texrender.c
@@ -610,7 +610,7 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
trb->Base.DataType = CHAN_TYPE;
trb->Base._BaseFormat = GL_RGBA;
}
- trb->Base.Data = trb->TexImage->Base.Data;
+ trb->Base.Data = trb->TexImage->Data;
}