diff options
author | Brian Paul <[email protected]> | 2014-04-05 09:53:01 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-04-07 09:21:25 -0600 |
commit | fde325838970cccbe565f7ab30d8ca3695cc997f (patch) | |
tree | 66a2f86ed308d5fe9050812a695a6edbd6022379 /src/mesa/swrast/s_texfetch_tmp.h | |
parent | e0fafd191380412082bcde1197c95c65aa6d7242 (diff) |
swrast: rename texture fetch functions (pt. 1)
Rename functions to match format names.
sed commands:
s/signed_rgba8888_rev/R8G8B8A8_SNORM/g
s/signed_rgba8888/A8B8G8R8_SNORM/g
s/f_rgba8888_rev/R8G8B8A_UNORM/g
s/f_rgba8888/A8B8G8R8_UNORM/g
s/f_rgbx8888_rev/R8G8B8X8_UNORM/g
s/f_rgbx8888/X8B8G8R8_UNORM/g
s/f_argb8888_rev/A8R8G8B8_UNORM/g
s/f_argb8888/B8G8R8A8_UNORM/g
s/f_xrgb8888_rev/X8R8G8B8_UNORM/g
s/f_xrgb8888/B8G8R8X8_UNORM/g
s/signed_rgbx8888/X8B8G8R8_SNORM/g
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_texfetch_tmp.h')
-rw-r--r-- | src/mesa/swrast/s_texfetch_tmp.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index f749b491fd4..0acbe4fefe8 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -391,7 +391,7 @@ static void FETCH(f_rg_f16)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_A8B8G8R8_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */ -static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage, +static void FETCH(A8B8G8R8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -409,7 +409,7 @@ static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_RGBA888_REV ***************************************************/ /* Fetch texel from 1D, 2D or 3D abgr8888 texture, return 4 GLchans */ -static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage, +static void FETCH(R8G8B8A_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -425,7 +425,7 @@ static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_B8G8R8A8_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */ -static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage, +static void FETCH(B8G8R8A8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -441,7 +441,7 @@ static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_A8R8G8B8_UNORM **************************************************/ /* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */ -static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage, +static void FETCH(A8R8G8B8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -457,7 +457,7 @@ static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_X8B8G8R8_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D rgbx8888 texture, return 4 GLfloats */ -static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage, +static void FETCH(X8B8G8R8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -473,7 +473,7 @@ static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_RGBX888_REV ***************************************************/ /* Fetch texel from 1D, 2D or 3D rgbx8888_rev texture, return 4 GLchans */ -static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage, +static void FETCH(R8G8B8X8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -489,7 +489,7 @@ static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_B8G8R8X8_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */ -static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage, +static void FETCH(B8G8R8X8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -505,7 +505,7 @@ static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_X8R8G8B8_UNORM **************************************************/ /* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */ -static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage, +static void FETCH(X8R8G8B8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -1269,7 +1269,7 @@ static void FETCH(signed_al88)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_X8B8G8R8_SNORM ***********************************************/ -static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage, +static void FETCH(X8B8G8R8_SNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -1284,7 +1284,7 @@ static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_A8B8G8R8_SNORM ***********************************************/ -static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage, +static void FETCH(A8B8G8R8_SNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -1296,7 +1296,7 @@ static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage, -static void FETCH(signed_rgba8888_rev)( const struct swrast_texture_image *texImage, +static void FETCH(R8G8B8A8_SNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); |