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authorBrian Paul <[email protected]>2014-04-05 09:53:01 -0600
committerBrian Paul <[email protected]>2014-04-07 09:21:25 -0600
commitfde325838970cccbe565f7ab30d8ca3695cc997f (patch)
tree66a2f86ed308d5fe9050812a695a6edbd6022379 /src/mesa/swrast/s_texfetch_tmp.h
parente0fafd191380412082bcde1197c95c65aa6d7242 (diff)
swrast: rename texture fetch functions (pt. 1)
Rename functions to match format names. sed commands: s/signed_rgba8888_rev/R8G8B8A8_SNORM/g s/signed_rgba8888/A8B8G8R8_SNORM/g s/f_rgba8888_rev/R8G8B8A_UNORM/g s/f_rgba8888/A8B8G8R8_UNORM/g s/f_rgbx8888_rev/R8G8B8X8_UNORM/g s/f_rgbx8888/X8B8G8R8_UNORM/g s/f_argb8888_rev/A8R8G8B8_UNORM/g s/f_argb8888/B8G8R8A8_UNORM/g s/f_xrgb8888_rev/X8R8G8B8_UNORM/g s/f_xrgb8888/B8G8R8X8_UNORM/g s/signed_rgbx8888/X8B8G8R8_SNORM/g Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_texfetch_tmp.h')
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index f749b491fd4..0acbe4fefe8 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -391,7 +391,7 @@ static void FETCH(f_rg_f16)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A8B8G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */
-static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage,
+static void FETCH(A8B8G8R8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -409,7 +409,7 @@ static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGBA888_REV ***************************************************/
/* Fetch texel from 1D, 2D or 3D abgr8888 texture, return 4 GLchans */
-static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(R8G8B8A_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -425,7 +425,7 @@ static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_B8G8R8A8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */
-static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
+static void FETCH(B8G8R8A8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -441,7 +441,7 @@ static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A8R8G8B8_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */
-static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(A8R8G8B8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -457,7 +457,7 @@ static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_X8B8G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rgbx8888 texture, return 4 GLfloats */
-static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
+static void FETCH(X8B8G8R8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -473,7 +473,7 @@ static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGBX888_REV ***************************************************/
/* Fetch texel from 1D, 2D or 3D rgbx8888_rev texture, return 4 GLchans */
-static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(R8G8B8X8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -489,7 +489,7 @@ static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_B8G8R8X8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
-static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
+static void FETCH(B8G8R8X8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -505,7 +505,7 @@ static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_X8R8G8B8_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */
-static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(X8R8G8B8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1269,7 +1269,7 @@ static void FETCH(signed_al88)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_X8B8G8R8_SNORM ***********************************************/
-static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
+static void FETCH(X8B8G8R8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1284,7 +1284,7 @@ static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A8B8G8R8_SNORM ***********************************************/
-static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage,
+static void FETCH(A8B8G8R8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1296,7 +1296,7 @@ static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage,
-static void FETCH(signed_rgba8888_rev)( const struct swrast_texture_image *texImage,
+static void FETCH(R8G8B8A8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);