diff options
author | Brian Paul <[email protected]> | 2014-04-05 09:53:01 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2014-04-07 09:21:25 -0600 |
commit | e4ebb24b35d14741cb8973bec0fee668f662d76c (patch) | |
tree | 49f601ba3173d76a105cef500387396c021ea2ce /src/mesa/swrast/s_texfetch_tmp.h | |
parent | fde325838970cccbe565f7ab30d8ca3695cc997f (diff) |
swrast: rename texture fetch functions (pt. 2)
Rename functions to match format names.
sed commands:
s/f_al1616_rev/A16L16_UNORM/g
s/f_al1616/L16A16_UNORM/g
s/f_rgb565_rev/R5G6B5_UNORM/g
s/f_rgb565/B5G6R5_UNORM/g
s/f_argb4444_rev/A4R4G4B4_UNORM/g
s/f_argb4444/B4G4R4A4_UNORM/g
s/f_rgba5551/A1B5G5R5_UNORM/g
s/f_argb1555_rev/A1R5G5B5_UNORM/g
s/f_al88_rev/A8L8_UNORM/g
s/f_al88/L8A8_UNORM/g
s/f_gr88/R8G8_UNORM/g
s/f_rg88/G8R8_UNORM/g
s/f_al44/L4A4_UNORM/g
s/f_rgb332/B2G3R3_UNORM/g
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_texfetch_tmp.h')
-rw-r--r-- | src/mesa/swrast/s_texfetch_tmp.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index 0acbe4fefe8..55b82bfecf8 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -556,7 +556,7 @@ static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_B5G6R5_UNORM ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb565 texture, return 4 GLchans */ -static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage, +static void FETCH(B5G6R5_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -573,7 +573,7 @@ static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_R5G6B5_UNORM ****************************************************/ /* Fetch texel from 1D, 2D or 3D rgb565_rev texture, return 4 GLchans */ -static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage, +static void FETCH(R5G6B5_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -590,7 +590,7 @@ static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_B4G4R4A4_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ -static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage, +static void FETCH(B4G4R4A4_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -607,7 +607,7 @@ static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_A4R4G4B4_UNORM **************************************************/ /* Fetch texel from 1D, 2D or 3D argb4444_rev texture, return 4 GLchans */ -static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage, +static void FETCH(A4R4G4B4_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -622,7 +622,7 @@ static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_A1B5G5R5_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ -static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage, +static void FETCH(A1B5G5R5_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -638,7 +638,7 @@ static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_B5G5R5A1_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ -static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage, +static void FETCH(B5G5R5A1_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -655,7 +655,7 @@ static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_A1R5G5B5_UNORM **************************************************/ /* Fetch texel from 1D, 2D or 3D argb1555_rev texture, return 4 GLchans */ -static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage, +static void FETCH(A1R5G5B5_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -689,7 +689,7 @@ static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_R8G8_UNORM **********************************************************/ /* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */ -static void FETCH(f_gr88)( const struct swrast_texture_image *texImage, +static void FETCH(R8G8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -705,7 +705,7 @@ static void FETCH(f_gr88)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_G8R8_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */ -static void FETCH(f_rg88)( const struct swrast_texture_image *texImage, +static void FETCH(G8R8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -721,7 +721,7 @@ static void FETCH(f_rg88)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_L4A4_UNORM **********************************************************/ /* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */ -static void FETCH(f_al44)( const struct swrast_texture_image *texImage, +static void FETCH(L4A4_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); @@ -737,7 +737,7 @@ static void FETCH(f_al44)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_L8A8_UNORM **********************************************************/ /* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */ -static void FETCH(f_al88)( const struct swrast_texture_image *texImage, +static void FETCH(L8A8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -785,7 +785,7 @@ static void FETCH(f_r16)(const struct swrast_texture_image *texImage, /* MESA_FORMAT_A8L8_UNORM ******************************************************/ /* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */ -static void FETCH(f_al88_rev)( const struct swrast_texture_image *texImage, +static void FETCH(A8L8_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); @@ -833,7 +833,7 @@ static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_L16A16_UNORM ********************************************************/ /* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */ -static void FETCH(f_al1616)( const struct swrast_texture_image *texImage, +static void FETCH(L16A16_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -849,7 +849,7 @@ static void FETCH(f_al1616)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_A16L16_UNORM ****************************************************/ /* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */ -static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage, +static void FETCH(A16L16_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); @@ -865,7 +865,7 @@ static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage, /* MESA_FORMAT_B2G3R3_UNORM ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ -static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage, +static void FETCH(B2G3R3_UNORM)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1); |