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authorRichard Sandiford <[email protected]>2014-09-16 16:27:57 +1000
committerDave Airlie <[email protected]>2014-09-17 12:07:13 +1000
commitecc48f83c8359e3ef64ea40dfb6074f4a1a38dc1 (patch)
tree8fa3760323441e8e1ee8881043d5f665d8da5a9e /src/mesa/swrast/s_texfetch_tmp.h
parent3e3b1db5f77fd6ccc590dda2026376157ee88cbc (diff)
swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian
Luminance is the least-significant byte of the uint16, rather than the lowest byte in memory. Other parts of mesa already handle this correctly for big-endian, and swrast already handles other MESA_FORMAT_x8y8 formats correctly. This case was just an odd-one-out. Signed-off-by: Richard Sandiford <[email protected]> Reviewed-by: Brian Paul <[email protected]> Cc: <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_texfetch_tmp.h')
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index 72037ec0020..3923e2b6246 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -808,11 +808,11 @@ static void
FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
- const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2);
+ const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] =
texel[GCOMP] =
- texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]);
- texel[ACOMP] = UBYTE_TO_FLOAT(src[1]); /* linear */
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(s & 0xff);
+ texel[ACOMP] = UBYTE_TO_FLOAT(s >> 8); /* linear */
}