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authorRichard Sandiford <[email protected]>2014-07-22 11:02:10 +0100
committerDave Airlie <[email protected]>2014-09-17 13:19:45 +1000
commitbe6ef203aafd52fce532c8dae47be75f1d5252a0 (patch)
tree2d2bc7ca2801beb9dafd00b1982ce23fcca62baf /src/mesa/swrast/s_texfetch_tmp.h
parentdf14091c5857dc398521aaa9ff43bbbaee2d6116 (diff)
mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB (v2)
This means that each 8888 SRGB format has a reversed counterpart, which is necessary for handling big-endian mesa<->gallium mappings. v2: fix missing i965 additions. (Jason) fix 127->255 max alpha for SRGB formats. (Jason) v1: Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Richard Sandiford <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_texfetch_tmp.h')
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index f6888994aa7..7ff30f6b4ae 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -769,6 +769,18 @@ FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage,
static void
+FETCH(A8R8G8B8_SRGB)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
+ texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff ); /* linear! */
+}
+
+
+static void
FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
@@ -793,6 +805,18 @@ FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage,
static void
+FETCH(X8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
+ texel[ACOMP] = 1.0f;
+}
+
+
+static void
FETCH(L_SRGB8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{