diff options
author | Richard Sandiford <[email protected]> | 2014-07-22 11:02:10 +0100 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2014-09-17 13:19:45 +1000 |
commit | be6ef203aafd52fce532c8dae47be75f1d5252a0 (patch) | |
tree | 2d2bc7ca2801beb9dafd00b1982ce23fcca62baf /src/mesa/swrast/s_texfetch_tmp.h | |
parent | df14091c5857dc398521aaa9ff43bbbaee2d6116 (diff) |
mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB (v2)
This means that each 8888 SRGB format has a reversed counterpart,
which is necessary for handling big-endian mesa<->gallium mappings.
v2: fix missing i965 additions. (Jason)
fix 127->255 max alpha for SRGB formats. (Jason)
v1: Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Richard Sandiford <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_texfetch_tmp.h')
-rw-r--r-- | src/mesa/swrast/s_texfetch_tmp.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index f6888994aa7..7ff30f6b4ae 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -769,6 +769,18 @@ FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage, static void +FETCH(A8R8G8B8_SRGB)(const struct swrast_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) ); + texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff ); /* linear! */ +} + + +static void FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { @@ -793,6 +805,18 @@ FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage, static void +FETCH(X8B8G8R8_SRGB)(const struct swrast_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) ); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff ); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff ); + texel[ACOMP] = 1.0f; +} + + +static void FETCH(L_SRGB8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel) { |