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authorJason Ekstrand <[email protected]>2014-07-24 12:32:49 -0700
committerJason Ekstrand <[email protected]>2014-08-04 11:07:20 -0700
commite97498ef811b49b8fb894bd167503109151a1fc8 (patch)
tree61acffa231367ef3da8fb69524658240024c4a86 /src/mesa/swrast/s_texfetch.c
parent992e1ea8e4290cf14d59f89415bfd13e0920aad7 (diff)
mesa/main: Use the RGB <-> sRGB conversion functions in libmesautil
Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_texfetch.c')
-rw-r--r--src/mesa/swrast/s_texfetch.c30
1 files changed, 1 insertions, 29 deletions
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index e508368c8dc..aef02321764 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -46,35 +46,7 @@
#include "s_texfetch.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-
-
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-static inline GLfloat
-nonlinear_to_linear(GLubyte cs8)
-{
- static GLfloat table[256];
- static GLboolean tableReady = GL_FALSE;
- if (!tableReady) {
- /* compute lookup table now */
- GLuint i;
- for (i = 0; i < 256; i++) {
- const GLfloat cs = UBYTE_TO_FLOAT(i);
- if (cs <= 0.04045) {
- table[i] = cs / 12.92f;
- }
- else {
- table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
- }
- }
- tableReady = GL_TRUE;
- }
- return table[cs8];
-}
-
+#include "util/format_srgb.h"
/* Texel fetch routines for all supported formats