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authorKristian Høgsberg <[email protected]>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <[email protected]>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/swrast/s_texcombine.c
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/swrast/s_texcombine.c')
-rw-r--r--src/mesa/swrast/s_texcombine.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 2ac0aaa246d..1775810eff8 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -72,7 +72,7 @@ get_texel_array(SWcontext *swrast, GLuint unit)
* \param rgba incoming/result fragment colors
*/
static void
-texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
+texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const float4_array primary_rgba,
const GLfloat *texelBuffer,
GLchan (*rgbaChan)[4] )
@@ -556,7 +556,7 @@ swizzle_texels(GLuint swizzle, GLuint count, float4_array texels)
* Apply texture mapping to a span of fragments.
*/
void
-_swrast_texture_span( GLcontext *ctx, SWspan *span )
+_swrast_texture_span( struct gl_context *ctx, SWspan *span )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLfloat primary_rgba[MAX_WIDTH][4];