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authorMatt Turner <[email protected]>2012-09-03 19:44:00 -0700
committerMatt Turner <[email protected]>2012-09-05 22:28:50 -0700
commit2b7a972e3f36bfcdc6fbe2b59d7ffdcde49c9405 (patch)
tree4b9504b4799e9d29363690fb9083ac4bbcf78d51 /src/mesa/swrast/s_texcombine.c
parent812931f602ff913a51a608a9b1b6826b7f2bfae0 (diff)
Don't cast the return value of malloc/realloc
This patch has been generated by the following Coccinelle semantic patch: // Don't cast the return value of malloc/realloc. // // Casting the return value of malloc/realloc only stands to hide // errors. @@ type T; expression E1, E2; @@ - (T) ( _mesa_align_calloc(E1, E2) | _mesa_align_malloc(E1, E2) | calloc(E1, E2) | malloc(E1) | realloc(E1, E2) )
Diffstat (limited to 'src/mesa/swrast/s_texcombine.c')
-rw-r--r--src/mesa/swrast/s_texcombine.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 9c745d1183b..1a2db35e286 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -98,14 +98,14 @@ texture_combine( struct gl_context *ctx, GLuint unit,
GLchan (*rgbaChan)[4] = span->array->rgba;
/* alloc temp pixel buffers */
- rgba = (float4_array) malloc(4 * n * sizeof(GLfloat));
+ rgba = malloc(4 * n * sizeof(GLfloat));
if (!rgba) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
return;
}
for (i = 0; i < numArgsRGB || i < numArgsA; i++) {
- ccolor[i] = (float4_array) malloc(4 * n * sizeof(GLfloat));
+ ccolor[i] = malloc(4 * n * sizeof(GLfloat));
if (!ccolor[i]) {
while (i) {
free(ccolor[i]);
@@ -611,7 +611,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
* thread.
*/
swrast->TexelBuffer =
- (GLfloat *) malloc(ctx->Const.MaxTextureImageUnits * maxThreads *
+ malloc(ctx->Const.MaxTextureImageUnits * maxThreads *
SWRAST_MAX_WIDTH * 4 * sizeof(GLfloat));
if (!swrast->TexelBuffer) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
@@ -619,7 +619,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
}
}
- primary_rgba = (float4_array) malloc(span->end * 4 * sizeof(GLfloat));
+ primary_rgba = malloc(span->end * 4 * sizeof(GLfloat));
if (!primary_rgba) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_span");