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authorBrian Paul <[email protected]>2005-09-16 04:16:48 +0000
committerBrian Paul <[email protected]>2005-09-16 04:16:48 +0000
commitaa8abf8081023c00469b6c88760ed0291033eb6e (patch)
treef69848c418cd6b7c702bc5b1c2a21412c5e7a4dd /src/mesa/swrast/s_tcc.c
parent792a1bcbe4c4b4f5f96d6ac017fcb5376900ea75 (diff)
Rework the texture filtering functions a bit.
No need to pass the texture unit number as an argument.
Diffstat (limited to 'src/mesa/swrast/s_tcc.c')
-rw-r--r--src/mesa/swrast/s_tcc.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_tcc.c b/src/mesa/swrast/s_tcc.c
index 2309275b957..d6cea8f587d 100644
--- a/src/mesa/swrast/s_tcc.c
+++ b/src/mesa/swrast/s_tcc.c
@@ -66,7 +66,7 @@ static void TEX( void *cc, const float *texcoord, int unit, float *result )
GLfloat lambda = 1.0; /* hack */
GLchan rgba[4];
- swrast->TextureSample[unit](ctx, unit, ctx->Texture.Unit[unit]._Current,
+ swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current,
1, (const GLfloat (*)[4]) texcoord,
&lambda, &rgba);
@@ -90,7 +90,7 @@ static void TXB( void *cc, const float *texcoord, int unit, float *result )
/* Is it necessary to reset texcoord[3] to 1 at this point?
*/
- swrast->TextureSample[unit](ctx, unit, ctx->Texture.Unit[unit]._Current,
+ swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current,
1, (const GLfloat (*)[4]) texcoord,
&lambda, &rgba);