diff options
author | Brian Paul <[email protected]> | 2002-08-07 00:45:07 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-08-07 00:45:07 +0000 |
commit | 77df88727cb0a423dd5cb41498c2302d9df4fce7 (patch) | |
tree | 98234cef23e87e196b3628095196daed47bf6dce /src/mesa/swrast/s_stencil.c | |
parent | 2353e96c320d4bd26d10dc29b57df3e9f882e6d3 (diff) |
struct sw_span is again allocated on the stack, but the arrays of span
data are broken out into a new struct span_arrays which is allocated
per-context (to avoid huge stack allocations - a problem on Windows).
This lets us use span.redStep instead of span->redStep (for example) to
hopefully get slightly better performance in the triangle functions.
Diffstat (limited to 'src/mesa/swrast/s_stencil.c')
-rw-r--r-- | src/mesa/swrast/s_stencil.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index fd0b2973bc0..775868cb677 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1,4 +1,4 @@ -/* $Id: s_stencil.c,v 1.24 2002/04/20 17:54:55 brianp Exp $ */ +/* $Id: s_stencil.c,v 1.25 2002/08/07 00:45:07 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -420,7 +420,7 @@ stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span) const GLuint n = span->end; const GLint x = span->x; const GLint y = span->y; - GLubyte *mask = span->mask; + GLubyte *mask = span->array->mask; ASSERT((span->arrayMask & SPAN_XY) == 0); ASSERT(ctx->Stencil.Enabled); @@ -893,9 +893,9 @@ static GLboolean stencil_and_ztest_pixels( GLcontext *ctx, struct sw_span *span ) { const GLuint n = span->end; - const GLint *x = span->xArray; - const GLint *y = span->yArray; - GLubyte *mask = span->mask; + const GLint *x = span->array->x; + const GLint *y = span->array->y; + GLubyte *mask = span->array->mask; SWcontext *swrast = SWRAST_CONTEXT(ctx); ASSERT(span->arrayMask & SPAN_XY); |