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authorBrian Paul <[email protected]>2005-05-04 20:18:23 +0000
committerBrian Paul <[email protected]>2005-05-04 20:18:23 +0000
commit79c0bb5264dd1f036b354c8eb4dc463594dd4150 (patch)
treeb67ec72499ef4c913a57391a65f2d3dd06a1939e /src/mesa/swrast/s_spantemp.h
parent41a93f544e5e1df8cf4bd46cfa3ed4c17bb473f4 (diff)
FBO changes
Diffstat (limited to 'src/mesa/swrast/s_spantemp.h')
-rw-r--r--src/mesa/swrast/s_spantemp.h321
1 files changed, 103 insertions, 218 deletions
diff --git a/src/mesa/swrast/s_spantemp.h b/src/mesa/swrast/s_spantemp.h
index 5c67758035f..a60d45fb901 100644
--- a/src/mesa/swrast/s_spantemp.h
+++ b/src/mesa/swrast/s_spantemp.h
@@ -25,340 +25,225 @@
/*
* Templates for the span/pixel-array write/read functions called via
- * swrast. This is intended for memory-based framebuffers (like OSMesa).
+ * the gl_renderbuffer's GetRow, GetValues, PutRow, PutMonoRow, PutValues
+ * and PutMonoValues functions.
*
* Define the following macros before including this file:
* NAME(PREFIX) to generate the function name
+ * FORMAT must be either GL_RGBA, GL_RGBA8 or GL_COLOR_INDEX8_EXT
* SPAN_VARS to declare any local variables
* INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel
* INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel
- * STORE_RGB_PIXEL(P, X, Y, R, G, B) to store RGB values in pixel P
- * STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) to store RGBA values in pixel P
- * FETCH_RGBA_PIXEL(R, G, B, A, P) to fetch RGBA values from pixel P
+ * STORE_PIXEL(DST, X, Y, VALUE) to store pixel values in buffer
+ * FETCH_PIXEL(DST, SRC) to fetch pixel values from buffer
*
- * Note that in the above STORE_RGBx_PIXEL macros, we also pass in the (X,Y)
- * coordinates for the pixels to be stored, which enables dithering in 8-bit
- * and 15/16-bit display modes. Most undithered modes or 24/32-bit display
- * modes will simply ignore the passed in (X,Y) values.
- *
- * For color index mode:
- * STORE_CI_PIXEL(P, CI) to store a color index in pixel P
- * FETCH_CI_PIXEL(CI, P) to fetch a pixel index from pixel P
+ * Note that in the STORE_PIXEL macros, we also pass in the (X,Y) coordinates
+ * for the pixels to be stored. This is useful when dithering and probably
+ * ignored otherwise.
*/
#include "macros.h"
-#ifdef STORE_RGBA_PIXEL
static void
-NAME(write_rgba_span)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *values, const GLubyte mask[] )
+NAME(get_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y, void *values )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
- const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values;
+#if FORMAT == GL_RGBA
+ GLchan (*dest)[4] = (GLchan (*)[4]) values;
+#elif FORMAT == GL_RGBA8
+ GLubyte (*dest)[4] = (GLubyte (*)[4]) values;
+#elif FORMAT == GL_COLOR_INDEX8_EXT
+ GLubyte *dest = (GLubyte *) values;
+#else
+#error FORMAT must be set!!!!
+#endif
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
- if (mask) {
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- STORE_RGBA_PIXEL(pixel, x+i, y, rgba[i][RCOMP], rgba[i][GCOMP],
- rgba[i][BCOMP], rgba[i][ACOMP]);
- }
- INC_PIXEL_PTR(pixel);
- }
- }
- else {
- for (i = 0; i < n; i++) {
- STORE_RGBA_PIXEL(pixel, x+i, y, rgba[i][RCOMP], rgba[i][GCOMP],
- rgba[i][BCOMP], rgba[i][ACOMP]);
- INC_PIXEL_PTR(pixel);
- }
+ for (i = 0; i < count; i++) {
+ FETCH_PIXEL(dest[i], pixel);
+ INC_PIXEL_PTR(pixel);
}
}
static void
-NAME(write_rgb_span)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *values, const GLubyte mask[] )
+NAME(get_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[], void *values )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
- const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values;
+#if FORMAT == GL_RGBA
+ GLchan (*dest)[4] = (GLchan (*)[4]) values;
+#elif FORMAT == GL_RGBA8
+ GLubyte (*dest)[4] = (GLubyte (*)[4]) values;
+#elif FORMAT == GL_COLOR_INDEX8_EXT
+ GLubyte *dest = (GLubyte *) values;
+#endif
GLuint i;
- INIT_PIXEL_PTR(pixel, x, y);
- if (mask) {
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP],
- rgb[i][BCOMP]);
- }
- INC_PIXEL_PTR(pixel);
- }
- }
- else {
- for (i = 0; i < n; i++) {
- STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP],
- rgb[i][BCOMP]);
- INC_PIXEL_PTR(pixel);
- }
+ for (i = 0; i < count; i++) {
+ INIT_PIXEL_PTR(pixel, x[i], y[i]);
+ FETCH_PIXEL(dest[i], pixel);
}
}
+
static void
-NAME(write_monorgba_span)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *value, const GLubyte mask[] )
+NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *values, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
- const GLubyte *color = (const GLubyte *) value;
+#if FORMAT == GL_RGBA
+ const GLchan (*src)[4] = (const GLchan (*)[4]) values;
+#elif FORMAT == GL_RGBA8
+ const GLubyte (*src)[4] = (const GLubyte (*)[4]) values;
+#elif FORMAT == GL_COLOR_INDEX8_EXT
+ const GLubyte (*src)[1] = (const GLubyte (*)[1]) values;
+#endif
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
if (mask) {
- for (i = 0; i < n; i++) {
+ for (i = 0; i < count; i++) {
if (mask[i]) {
- STORE_RGBA_PIXEL(pixel, x+i, y, color[RCOMP], color[GCOMP],
- color[BCOMP], color[ACOMP]);
+ STORE_PIXEL(pixel, x + i, y, src[i]);
}
INC_PIXEL_PTR(pixel);
}
}
else {
- for (i = 0; i < n; i++) {
- STORE_RGBA_PIXEL(pixel, x+i, y, color[RCOMP], color[GCOMP],
- color[BCOMP], color[ACOMP]);
+ for (i = 0; i < count; i++) {
+ STORE_PIXEL(pixel, x + i, y, src[i]);
INC_PIXEL_PTR(pixel);
}
}
}
+#if 00
static void
-NAME(write_rgba_pixels)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- const void *values, const GLubyte mask[] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values;
- GLuint i;
- ASSERT(mask);
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_RGBA_PIXEL(pixel, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP],
- rgba[i][BCOMP], rgba[i][ACOMP]);
- }
- }
-}
-
-static void
-NAME(write_monorgba_pixels)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- const void *value, const GLubyte mask[] )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- const GLubyte *color = (const GLubyte *) value;
- GLuint i;
- ASSERT(mask);
- for (i = 0; i < n; i++) {
- if (mask[i]) {
- INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_RGBA_PIXEL(pixel, x[i], y[i], color[RCOMP], color[GCOMP],
- color[BCOMP], color[ACOMP]);
- }
- }
-}
-
-static void
-NAME(read_rgba_span)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, void *values )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLuint i;
- INIT_PIXEL_PTR(pixel, x, y);
- for (i = 0; i < n; i++) {
- FETCH_RGBA_PIXEL(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP],
- rgba[i][ACOMP], pixel);
- INC_PIXEL_PTR(pixel);
- }
-}
-
-static void
-NAME(read_rgba_pixels)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- void *values)
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLubyte (*rgba)[4] = (GLubyte (*)[4]) values;
- GLuint i;
- ASSERT(mask);
- for (i = 0; i < n; i++) {
- INIT_PIXEL_PTR(pixel, x[i], y[i]);
- FETCH_RGBA_PIXEL(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP],
- rgba[i][ACOMP], pixel);
- }
-}
-
-
-#endif /* STORE_RGBA_PIXEL */
-
-
-
-#ifdef STORE_CI_PIXEL
-
-static void
-NAME(write_index_span)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *values, const GLubyte mask[] )
+NAME(write_rgb_span)( const GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ CONST GLchan rgb[][3], const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
- const GLuint *index = (const GLuint *) values;
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
if (mask) {
- for (i = 0; i < n; i++) {
+ for (i = 0; i < count; i++) {
if (mask[i]) {
- STORE_CI_PIXEL(pixel, index[i]);
+ STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP],
+ rgb[i][BCOMP]);
}
INC_PIXEL_PTR(pixel);
}
}
else {
- for (i = 0; i < n; i++) {
- STORE_CI_PIXEL(pixel, index[i]);
+ for (i = 0; i < count; i++) {
+ STORE_RGB_PIXEL(pixel, x+i, y, rgb[i][RCOMP], rgb[i][GCOMP],
+ rgb[i][BCOMP]);
INC_PIXEL_PTR(pixel);
}
}
}
-
+#endif
static void
-NAME(write_monoindex_span)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y,
- const void *value, const GLubyte mask[] )
+NAME(put_mono_row)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const void *value, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
- GLuint colorIndex = *((GLuint *) value);
+#if FORMAT == GL_RGBA
+ const GLchan *src = (const GLchan *) value;
+#elif FORMAT == GL_RGBA8
+ const GLubyte *src = (const GLubyte *) value;
+#elif FORMAT == GL_COLOR_INDEX8_EXT
+ const GLubyte *src = (const GLubyte *) value;
+#endif
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
if (mask) {
- for (i = 0; i < n; i++) {
+ for (i = 0; i < count; i++) {
if (mask[i]) {
- STORE_CI_PIXEL(pixel, colorIndex);
+ STORE_PIXEL(pixel, x + i, y, src);
}
INC_PIXEL_PTR(pixel);
}
- }
+ }
else {
- for (i = 0; i < n; i++) {
- STORE_CI_PIXEL(pixel, colorIndex);
+ for (i = 0; i < count; i++) {
+ STORE_PIXEL(pixel, x + i, y, src);
INC_PIXEL_PTR(pixel);
}
- }
+ }
}
static void
-NAME(write_index_pixels)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- const void *values, const GLubyte mask[] )
+NAME(put_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *values, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
- const GLuint *index = (const GLuint *) values;
+#if FORMAT == GL_RGBA
+ const GLchan (*src)[4] = (const GLchan (*)[4]) values;
+#elif FORMAT == GL_RGBA8
+ const GLubyte (*src)[4] = (const GLubyte (*)[4]) values;
+#elif FORMAT == GL_COLOR_INDEX8_EXT
+ const GLubyte (*src)[1] = (const GLubyte (*)[1]) values;
+#endif
GLuint i;
ASSERT(mask);
- for (i = 0; i < n; i++) {
+ for (i = 0; i < count; i++) {
if (mask[i]) {
INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_CI_PIXEL(pixel, index[i]);
+ STORE_PIXEL(pixel, x[i], y[i], src[i]);
}
}
}
static void
-NAME(write_monoindex_pixels)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- const void *value, const GLubyte mask[] )
+NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ const void *value, const GLubyte mask[] )
{
#ifdef SPAN_VARS
SPAN_VARS
#endif
- GLuint colorIndex = *((GLuint *) value);
+#if FORMAT == GL_RGBA
+ const GLchan *src = (const GLchan *) value;
+#elif FORMAT == GL_RGBA8
+ const GLubyte *src = (const GLubyte *) value;
+#elif FORMAT == GL_COLOR_INDEX8_EXT
+ const GLubyte *src = (const GLubyte *) value;
+#endif
GLuint i;
ASSERT(mask);
- for (i = 0; i < n; i++) {
+ for (i = 0; i < count; i++) {
if (mask[i]) {
INIT_PIXEL_PTR(pixel, x[i], y[i]);
- STORE_CI_PIXEL(pixel, colorIndex);
+ STORE_PIXEL(pixel, x[i], y[i], src);
}
}
}
-static void
-NAME(read_index_span)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, void *values )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLuint *index = (GLuint *) values;
- GLuint i;
- INIT_PIXEL_PTR(pixel, x, y);
- for (i = 0; i < n; i++) {
- FETCH_CI_PIXEL(index[i], pixel);
- INC_PIXEL_PTR(pixel);
- }
-}
-
-
-static void
-NAME(read_index_pixels)( GLcontext *ctx, struct gl_renderbuffer *rb,
- GLuint n, const GLint x[], const GLint y[],
- void *values )
-{
-#ifdef SPAN_VARS
- SPAN_VARS
-#endif
- GLuint *index = (GLuint *) values;
- GLuint i;
- ASSERT(mask);
- for (i = 0; i < n; i++) {
- INIT_PIXEL_PTR(pixel, x[i], y[i]);
- FETCH_CI_PIXEL(index[i], pixel);
- }
-}
-
-#endif /* STORE_CI_PIXEL */
-
-
-
#undef NAME
#undef SPAN_VARS
#undef INIT_PIXEL_PTR
#undef INC_PIXEL_PTR
-#undef STORE_RGB_PIXEL
-#undef STORE_RGBA_PIXEL
-#undef FETCH_RGBA_PIXEL
-#undef STORE_CI_PIXEL
-#undef FETCH_CI_PIXEL
+#undef STORE_PIXEL
+#undef FETCH_PIXEL
+#undef FORMAT