summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_span.h
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2004-12-18 22:03:07 +0000
committerBrian Paul <[email protected]>2004-12-18 22:03:07 +0000
commita803b0c891404dcd7c376e91f6a033cd4e42abc3 (patch)
treec9483a42773d1d98548f8e6ab5484f659afe0162 /src/mesa/swrast/s_span.h
parentfeac30256730614bd60debe2167202bccb577aea (diff)
Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().
Diffstat (limited to 'src/mesa/swrast/s_span.h')
-rw-r--r--src/mesa/swrast/s_span.h17
1 files changed, 6 insertions, 11 deletions
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index ee78a0e8e04..29c485c4d0c 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.3
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -49,8 +48,8 @@ _swrast_span_default_texcoords( GLcontext *ctx, struct sw_span *span );
extern GLfloat
_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
- GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
- GLfloat s, GLfloat t, GLfloat q, GLfloat invQ);
+ GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
+ GLfloat s, GLfloat t, GLfloat q, GLfloat invQ);
extern void
_swrast_write_index_span( GLcontext *ctx, struct sw_span *span);
@@ -61,15 +60,11 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span);
extern void
-_swrast_write_texture_span( GLcontext *ctx, struct sw_span *span);
-
-
-extern void
_swrast_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
- GLuint n, GLint x, GLint y, GLchan rgba[][4] );
+ GLuint n, GLint x, GLint y, GLchan rgba[][4] );
extern void
_swrast_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
- GLuint n, GLint x, GLint y, GLuint indx[] );
+ GLuint n, GLint x, GLint y, GLuint indx[] );
#endif