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authorBrian Paul <[email protected]>2002-01-28 00:07:33 +0000
committerBrian Paul <[email protected]>2002-01-28 00:07:33 +0000
commitf1e236987829393c81dc86ea19cb49eefe190317 (patch)
treef7cd40a2765dcf9dcf96e1797c893a83a6193642 /src/mesa/swrast/s_span.h
parent2a182a98973edc9ecf2936b1288485bb2b3fa722 (diff)
More span clean-up, mostly texture-related.
_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible.
Diffstat (limited to 'src/mesa/swrast/s_span.h')
-rw-r--r--src/mesa/swrast/s_span.h20
1 files changed, 2 insertions, 18 deletions
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index f6d03caf836..bceef2e44a7 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -1,4 +1,4 @@
-/* $Id: s_span.h,v 1.12 2002/01/27 18:32:03 brianp Exp $ */
+/* $Id: s_span.h,v 1.13 2002/01/28 00:07:33 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -57,30 +57,14 @@ _mesa_write_monocolor_span( GLcontext *ctx, struct sw_span *span,
extern void
_mesa_write_texture_span( GLcontext *ctx, struct sw_span *span,
- GLenum primitive );
-
-
-extern void
-_mesa_rasterize_span(GLcontext *ctx, struct sw_span *span);
-
-
-extern void
-_old_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
- const GLdepth z[], const GLfloat fog[],
- GLfloat texcoord[MAX_TEXTURE_UNITS][MAX_WIDTH][4],
- GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
- GLchan rgba[][4], GLchan spec[][4],
- const GLfloat coverage[], GLenum primitive );
-
+ GLenum primitive );
extern void
_mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y, GLchan rgba[][4] );
-
extern void
_mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
GLuint n, GLint x, GLint y, GLuint indx[] );
-
#endif