diff options
author | Brian Paul <[email protected]> | 2001-05-15 21:30:26 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-05-15 21:30:26 +0000 |
commit | 5071b0812fc73bcba92e2b6fcbad2f53f063fc32 (patch) | |
tree | d83905130a82d8f6dfc14668f96aa5768a8cb198 /src/mesa/swrast/s_span.h | |
parent | a51f07d5a148705c1c118dece1630972753ca349 (diff) |
Apply antialiasing coverage factor to alpha after texture application,
not before.
Diffstat (limited to 'src/mesa/swrast/s_span.h')
-rw-r--r-- | src/mesa/swrast/s_span.h | 89 |
1 files changed, 42 insertions, 47 deletions
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index b1bb847bf67..5c5e49c12d0 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -1,4 +1,4 @@ -/* $Id: s_span.h,v 1.5 2001/05/03 22:13:32 brianp Exp $ */ +/* $Id: s_span.h,v 1.6 2001/05/15 21:30:27 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -25,9 +25,6 @@ */ - - - #ifndef S_SPAN_H #define S_SPAN_H @@ -36,64 +33,62 @@ #include "swrast.h" -extern void _mesa_write_index_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat fog[], - GLuint index[], GLenum primitive ); +extern void +_mesa_write_index_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLdepth z[], const GLfloat fog[], + GLuint index[], const GLint coverage[], + GLenum primitive ); -extern void _mesa_write_monoindex_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth z[], - const GLfloat fog[], - GLuint index, GLenum primitive ); +extern void +_mesa_write_monoindex_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLdepth z[], const GLfloat fog[], + GLuint index, const GLint coverage[], + GLenum primitive ); -extern void _mesa_write_rgba_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, const GLdepth z[], - const GLfloat fog[], - GLchan rgba[][4], GLenum primitive ); +extern void +_mesa_write_rgba_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLdepth z[], const GLfloat fog[], + GLchan rgba[][4], const GLfloat coverage[], + GLenum primitive ); -extern void _mesa_write_monocolor_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth z[], - const GLfloat fog[], - const GLchan color[4], - GLenum primitive ); +extern void +_mesa_write_monocolor_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLdepth z[], const GLfloat fog[], + const GLchan color[4], const GLfloat coverage[], + GLenum primitive ); -extern void _mesa_write_texture_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth z[], - const GLfloat fog[], - const GLfloat s[], const GLfloat t[], - const GLfloat u[], GLfloat lambda[], - GLchan rgba[][4], CONST GLchan spec[][4], - GLenum primitive ); +extern void +_mesa_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLdepth z[], const GLfloat fog[], + const GLfloat s[], const GLfloat t[], + const GLfloat u[], GLfloat lambda[], + GLchan rgba[][4], CONST GLchan spec[][4], + const GLfloat coverage[], GLenum primitive ); extern void -_mesa_write_multitexture_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth z[], - const GLfloat fog[], - CONST GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH], - CONST GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH], - CONST GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH], - GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH], - GLchan rgba[][4], - CONST GLchan spec[][4], - GLenum primitive ); +_mesa_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + const GLdepth z[], const GLfloat fog[], + CONST GLfloat s[MAX_TEXTURE_UNITS][MAX_WIDTH], + CONST GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH], + CONST GLfloat u[MAX_TEXTURE_UNITS][MAX_WIDTH], + GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH], + GLchan rgba[][4], CONST GLchan spec[][4], + const GLfloat coverage[], GLenum primitive ); -extern void _mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer, - GLuint n, GLint x, GLint y, - GLchan rgba[][4] ); +extern void +_mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer, + GLuint n, GLint x, GLint y, GLchan rgba[][4] ); -extern void _mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer, - GLuint n, GLint x, GLint y, GLuint indx[] ); +extern void +_mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer, + GLuint n, GLint x, GLint y, GLuint indx[] ); #endif |