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authorPaul Berry <[email protected]>2013-02-23 09:00:58 -0800
committerPaul Berry <[email protected]>2013-03-15 09:26:17 -0700
commiteed6baf7621fa94e7888f8079b155fc67a08540c (patch)
tree216270e7f3222fcb11b8b3fa1def330908f05a21 /src/mesa/swrast/s_span.h
parentf117abe66414e25be4f7bc61ca0df9e83ddaf543 (diff)
Replace gl_frag_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes: gl_frag_attrib -> gl_varying_slot FRAG_ATTRIB_* -> VARYING_SLOT_* FRAG_BIT_* -> VARYING_BIT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_span.h')
-rw-r--r--src/mesa/swrast/s_span.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index 0763c7161b9..6f710c533ca 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -68,11 +68,11 @@ struct gl_renderbuffer;
*/
typedef struct sw_span_arrays
{
- /** Per-fragment attributes (indexed by FRAG_ATTRIB_* tokens) */
+ /** Per-fragment attributes (indexed by VARYING_SLOT_* tokens) */
/* XXX someday look at transposing first two indexes for better memory
* access pattern.
*/
- GLfloat attribs[FRAG_ATTRIB_MAX][SWRAST_MAX_WIDTH][4];
+ GLfloat attribs[VARYING_SLOT_MAX][SWRAST_MAX_WIDTH][4];
/** This mask indicates which fragments are alive or culled */
GLubyte mask[SWRAST_MAX_WIDTH];
@@ -133,9 +133,9 @@ typedef struct sw_span
GLbitfield interpMask;
/** Fragment attribute interpolants */
- GLfloat attrStart[FRAG_ATTRIB_MAX][4]; /**< initial value */
- GLfloat attrStepX[FRAG_ATTRIB_MAX][4]; /**< dvalue/dx */
- GLfloat attrStepY[FRAG_ATTRIB_MAX][4]; /**< dvalue/dy */
+ GLfloat attrStart[VARYING_SLOT_MAX][4]; /**< initial value */
+ GLfloat attrStepX[VARYING_SLOT_MAX][4]; /**< dvalue/dx */
+ GLfloat attrStepY[VARYING_SLOT_MAX][4]; /**< dvalue/dy */
/* XXX the rest of these will go away eventually... */
@@ -156,7 +156,7 @@ typedef struct sw_span
*/
GLbitfield arrayMask;
- /** Mask of FRAG_BIT_x bits */
+ /** Mask of VARYING_BIT_x bits */
GLbitfield64 arrayAttribs;
/**