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authorDylan Baker <[email protected]>2018-09-14 12:57:32 -0700
committerDylan Baker <[email protected]>2020-04-21 11:09:04 -0700
commit8e3696137f2cb7b4f5a3824f26186ecbb06f9282 (patch)
tree4494df8d138aaf2bab2feafa832f68e9fdf9bfb1 /src/mesa/swrast/s_span.c
parent289f02d1d5990e052e21eb250f6d40b47d6eb12f (diff)
remove final imports.h and imports.c bits
This moves the fi_types to a new mesa_private.h and removes the imports.c file. The vast majority of this patch is just removing pound includes of imports.h and fixing up the recursive includes. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Matt Turner <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3024>
Diffstat (limited to 'src/mesa/swrast/s_span.c')
-rw-r--r--src/mesa/swrast/s_span.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index cd97d0416e5..2eb22539a0f 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -37,7 +37,7 @@
#include "main/format_pack.h"
#include "main/format_unpack.h"
#include "main/macros.h"
-#include "util/imports.h"
+
#include "main/image.h"
#include "main/samplerobj.h"
#include "main/state.h"
@@ -74,7 +74,7 @@ _swrast_span_default_attribs(struct gl_context *ctx, SWspan *span)
if (ctx->DrawBuffer->Visual.depthBits <= 16)
span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F);
else {
- GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax;
+ GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax;
tmpf = MIN2(tmpf, depthMax);
span->z = (GLint)tmpf;
}
@@ -390,7 +390,7 @@ _swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span )
if (ctx->DrawBuffer->Visual.depthBits <= 16) {
GLfixed zval = span->z;
- GLuint *z = span->array->z;
+ GLuint *z = span->array->z;
for (i = 0; i < n; i++) {
z[i] = FixedToInt(zval);
zval += span->zStep;
@@ -1314,7 +1314,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
{
const GLuint numBuffers = fb->_NumColorDrawBuffers;
const struct gl_program *fp = ctx->FragmentProgram._Current;
- const GLboolean multiFragOutputs =
+ const GLboolean multiFragOutputs =
_swrast_use_fragment_program(ctx)
&& fp->info.outputs_written >= (1 << FRAG_RESULT_DATA0);
/* Save srcColorType because convert_color_type() can change it */